This game has been Greenlit by the Community!

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Operation Black Mesa
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Posted:
Updated:
22 Mar, 2013 @ 2:15pm
12 Sep, 2013 @ 11:16am
Recent Announcements View All (10)
2014 Kickoff Update
  • Multiplayer Beta Release Q1 Cancelled
  • Multiplayer Progress
  • Singleplayer Campaign, Guard Duty
  • OBM: The Video Game?








Thanks for your support!
Tripmine Dev Team

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Description
Operation Black Mesa (Opposing force: Source)

Operation Black Mesa is a total remake of Half-Life: Opposing Force. Utilizing the Source engine, Tripmine Studios plans to recreate the Black Mesa Research Facility from the ground up, as seen by the protagonist, Adrian Shephard.

AWARDS
-Mod DB – Top Unreleased Mod for 2007 (5th place)
-Mod DB – Honorable mention for Top Unreleased Mod of 2009
-Mod DB - Mod of the year 2010 - Players Choice (3rd Place)
-Mod DB – Honorable mention for Top Unreleased Mod of 2011


This project is not related to the Black Mesa project, a remake of the original Half-Life. For more details, please read FAQ at our website: http://tripminestudios.com/forum/about.php

Homepage: www.tripminestudios.com
Moddb: http://www.moddb.com/mods/operation-black-mesa

VALVe software originally had plans to port Half-Life: Opposing Force into the Source engine (announced at E3 2004) much like Half-Life: Source. However, seeing the results of Half-Life: Source, we decided to take the task into our own hands.
If we manage to get our game on Steam, it won’t only bring in the advantages in form of SteamWorks implementation, easy installation and automatic updates, but also will help to make the community around the game much bigger. That will bring many advantages, including populated servers in the multiplayer. While on Steam, the game would be available up to 50 milion customers using the Steam services!


Planned Features
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• As a total conversion mod, Operation Black Mesa aims to be composed custom content entirely.
• All original maps re-created and re-envisioned for better realism and gameplay.
• Some maps are enlarged / extended to create a more lengthy and immersive experience.
• Improved AI, making enemies smarter and combat more dynamic.
• More enemy encounters to keep the action fresh.
• Scripted scenes with all the original Opposing Force characters to help bring the story to life.
• Textures and models pushing the limits of the Source engine, to bring you as much artistic detail as possible.
• New voice acting, new sound assets and a new soundtrack.
• Multiplayer that will bring back the classic gameplay, but also many new features, maps and game modes!
Popular Discussions View All (41)
831
29 Aug @ 9:28pm
If you can add any weapon in the game...
DJ C3L3STIA
87
6 Dec @ 1:21pm
Should the game be longer than Opposing force?
Flygon The Derp‏
24
15 Nov, 2013 @ 5:29am
Multi-language Support
Sam
2,979 Comments
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Jack "Dr.Valex" il bello 28 Dec @ 4:08am 
MR.sugar maybe can we seea little piece of gameplay in 2015? (sorry for my english)
MR.sugar  [author] 27 Dec @ 8:58am 
Grandma: As we stated in the video, these models are placeholders and the video is ONLY a code representation.

As for stand up animation, we are not 1:1 remake and we add new content, make some things a bit different etc. That the stand up animation wasn't in the first game does not mean we shouldn't include it.
Grandma 27 Dec @ 5:21am 
Can you do more work on the houndeyes the look like the hl1 ones and when the pack leader stands up that was cut out of hl1 i belive.
=CHλoZRa¥= 23 Dec @ 7:59pm 
Hurry up! ;)
redplasma 23 Dec @ 6:06pm 
plz release this i have op4 blue shift wait how bout a bms blue shift
CockFighter 22 Dec @ 1:18pm 
i think this game will release next year since it's almost over
Allanon 18 Dec @ 7:20am 
Projects still alive?
Tabajara 17 Dec @ 9:02pm 
If you see closely, there is one new screenshot.
The Political Shepherd 17 Dec @ 12:05pm 
u know, they have not released any news since january
captain potato 15 Dec @ 2:21pm 
when is this comeing out?