The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

234 ratings
Owning Goldenglow Estate
 
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Category: Factions, Houses
File Size
Posted
Updated
0.081 MB
Feb 22, 2012 @ 10:28am
Feb 27, 2012 @ 5:08pm
4 Change Notes ( view )

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Owning Goldenglow Estate

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Description
Update: Gonna add some stuff, probably just some little addons and a hearthfire patch. Not sure if I can get spouses/children to work but I might have a workaround...

If you've gotten into the Theives Guild quest line, you may have noticed that after collecting both Goldenglow Bills of Sale, the estate supposedly belongs to you. Why then do the mercenaries attack you on site and are the doors still locked. This mod fixes problems with Goldenglow Estate, and adds some convenient things around the property.

To make this clear all of the changes take place after you have completed the Theives Guild quest Scoundrel's Folly. Also the guards will attack your companion or horse once in a while (shouldn't happen but sometimes it buggs) if this happens use the console command "addfac 0002a451" on them.

Current Features:
Inside:Added 4 display cases, 3 weapon plaques, an enchanting table, an alchemy lab, small decoration replacements, all doors and chests are now unlocked (after completing Scoundrel's Folly,) and chests no longer reset.
Outside:Added an anvil, a smelter, a chicken (because there are 2 nests, not 1), the gateguard opens the gate when the player approaches (after completing Scoundrel's Folly,) and the mercenaries will no longer attack the player (after completing Scoundrel's Folly.)

Planned Features:
Small decoration changes, a door to the ratways (in the sewers), another map marker for the house itself, and stables.

If you have something you'd like me to add, or a bug to report, don't be afraid to comment :3

Update 1:
Fixed a bug with friendly mercenaries
Mercenaries are now hireable (replacing dead ones) through Maven Blackbriar.
You can repair beehives (through Maven,) causing them to bee harvestable. (See what I did there?)
Added a cooking pot to the kitchen.

Nexus version: http://skyrim.nexusmods.com/downloads/file.php?id=11478
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161 Comments
Shadow0fnight425 May 4 @ 9:08am 
Another thing that would be awesome, turn the estate into a small Thieves Guild Themed City, with Merchants, Hirable Mercs, and Quests to upgrade the Estate
Friday the Thirteenth Nov 26, 2015 @ 10:43am 
Suggestion/Companion Mod idea: Selling honey to Black-Briar Meadery.
daventry Oct 19, 2015 @ 9:14am 
Please Update this Mod
Nelunn Jul 23, 2015 @ 3:55am 
Hey guys, sorry but this mod seems to be dead so if you're looking for something like improvement you should probably do it by yourself with the creation kit...
harveyellis098 Jul 6, 2015 @ 2:21am 
how about a "bank chest" that gradually accumulates more money as th estate sells more honey to the black briars? or some new speech options with maven?
Capt Nemo Apr 5, 2015 @ 7:16pm 
would like to see some wagons coming into the estate to get the produced honey and get tthem loaded up and returned to maven for a price.
Yuriqa Mar 11, 2015 @ 2:52am 
You should make possible upgrade their armors/weapons or something like that...
Yuriqa Mar 11, 2015 @ 2:45am 
is there way change those mercenaries clothes/armor? I dont like those fur armors what they use...

I like this mod very much but I hope you add more contents.
digahole69 Feb 3, 2015 @ 7:38am 
very nice ideas,id like a bard ,and kids room and spouse so thats my base iempty all my homes except one ,then i never visit the others i think it would be good to rent my empty homes ,have a office in golden glow were youre rent appears so you dont have to go all over collecting money,
i like the idea of a ship crew and the ship ,but id liked to buy it and hire the crew ,stable i like to
with a carrige
[GP] .F.O.Y.N.E.S. Dec 27, 2014 @ 3:45am 
should update so its more like winstad mine mod so you can sell the honey or what ever, making just a big player house into a solid source of income or maybe give the deed back to maven for a huuuuge reward