204 ratings
Owning Goldenglow Estate
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Category: Factions, Houses
File Size:
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0.081 MB
Feb 22, 2012 @ 10:28am
Feb 27, 2012 @ 5:08pm
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Description
Update: Gonna add some stuff, probably just some little addons and a hearthfire patch. Not sure if I can get spouses/children to work but I might have a workaround...

If you've gotten into the Theives Guild quest line, you may have noticed that after collecting both Goldenglow Bills of Sale, the estate supposedly belongs to you. Why then do the mercenaries attack you on site and are the doors still locked. This mod fixes problems with Goldenglow Estate, and adds some convenient things around the property.

To make this clear all of the changes take place after you have completed the Theives Guild quest Scoundrel's Folly. Also the guards will attack your companion or horse once in a while (shouldn't happen but sometimes it buggs) if this happens use the console command "addfac 0002a451" on them.

Current Features:
Inside:Added 4 display cases, 3 weapon plaques, an enchanting table, an alchemy lab, small decoration replacements, all doors and chests are now unlocked (after completing Scoundrel's Folly,) and chests no longer reset.
Outside:Added an anvil, a smelter, a chicken (because there are 2 nests, not 1), the gateguard opens the gate when the player approaches (after completing Scoundrel's Folly,) and the mercenaries will no longer attack the player (after completing Scoundrel's Folly.)

Planned Features:
Small decoration changes, a door to the ratways (in the sewers), another map marker for the house itself, and stables.

If you have something you'd like me to add, or a bug to report, don't be afraid to comment :3

Update 1:
Fixed a bug with friendly mercenaries
Mercenaries are now hireable (replacing dead ones) through Maven Blackbriar.
You can repair beehives (through Maven,) causing them to bee harvestable. (See what I did there?)
Added a cooking pot to the kitchen.

Nexus version: http://skyrim.nexusmods.com/downloads/file.php?id=11478
144 Comments
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Noxas Jul 8 @ 3:08am 
well if possible can you make a big armory nearby or in the Estate I read that you already add weapon plaques and display cases but can you add manniquins, more display cases, and weapon & shield plagues in this armory shed nor room?
Angel Phenix May 30 @ 11:08am 
my character is a horse thief so really all this mod needs is some stables please?
shadowfirerynn1 May 7 @ 8:31pm 
There is a mod called Hearthfire Multiple Adoptions. It allows the player to adopt up to six children instead of the standard two. I would like to see and be able to have my character's addition kids and of course spouce live in one house. could you modify to be compatible?
satayagraha Mar 2 @ 10:39am 
Great mod. I agree that making this mod in itself family-friendly so to speak would be extra awesome. Getting the wife and kids in.
Jaiboa Feb 4 @ 8:25pm 
just a few thoughts, maybe an armory down in the basment and clean up the cob webs, or make the basement into a tavaren, some deco thru out the house and some working book shelves. maybe put a garden out near the bee hives, upgrade the beds styles. maybe hire a captain for that ship out back to take you to other cities and raven rock. great mod and thanks for making it.
crossborn Jan 21 @ 9:05am 
Should generate regular income from sales of honey to Maven's meadery.
owlsongster Jan 14 @ 12:47am 
Oh and as for impossible wishes? I too would LOVE Goldenglow to be the new Thieves Guild Headquarters!!!
owlsongster Jan 14 @ 12:45am 
There is a mod requiring Hearthfire that allows you to adopt 6 kids. There are also houses that support this mod, so it must be possible to do it... contact the author and ask for help?:http://www.nexusmods.com/skyrim/mods/29249/?
jocash Jan 2 @ 1:46pm 
Great mod so far
jocash Jan 2 @ 1:45pm 
Yes, garden, spouce/children. I know modding is awful hard, but this home is great. And for us who want a family as well as being a thief and Dragonborn would love this house. What's good is a home if you live alone. I marry Brynjolf and we could walk to work. LOL In fact it would make a great "New Thieves Guild" home. The recruits could live in the Cistern and the seniors and Brynjolf and family at Goldenglow. Just food for thought