76 ratings
Dovahyol Castle
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File Size:
Posted:
Updated:
0.632 MB
Mar 20, 2013 @ 6:45am
Apr 18, 2013 @ 4:30am
15 change notes ( view )

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Description
-REQUIREMENTS-

Dawnguard

-------------------------------------------
+Updated versions now on nexus+

http://www.nexusmods.com/skyrim/mods/50011/?
-------------------------------------------------------------

-DISCRIPTION-

Dovahyol Castle is a home for the Dovahkiin. It has everything you need including all the standard.

- Storage areas including barrels, chests, strongboxes, satchels & knapsacks.
- Blacksmith crafting area.
- Alchemy & enchanting areas.
- Bedroom.
- Cooking spit.
- Shrines.
- Display mannequins, plaques & cases.
- Bookshelves.
- An iron mine.
- Stables.
- Vendors.
- Trainers.
- Guards.
- A Throne room.


As well as a few nonstandard displays including.

- Display pedestals for Dragon claws.
- A daedric artefact display room.
- A Display stand for the Dragon Elder Scroll.
- A Display pedestal for Arvak's Skull
- Compatible for moving your spouse into.
- Display Busts for Dragon masks.
- Display stand for quest staves.

See picture for map location.

With the exception of some shields all items shown in the pictures on mannequins, pedestals and stands are not included.

For update details look under the "Change Notes" tab.

If you have items displayed and cannot remove items from the display, simply use the console and use the command "PLAYER.ADDITEM XXXXXXXX 1" to add the item to your iventory. when you use the display again it will reset and allow it to work properly. This only happens when item are displayed during an update.

Replace XXXXXXXX with

000D2846 (Clavicus Vile Mask)
0001A332 (Oghma Infinium)
0002AC60 (Ring of Hircine)
0001C4E6 (Rueful Axe)
0002ACD2 (Volendrung)
0000240D2 (Mehrunes Razor)
00004A38F (Ebony Blade)
0004E4EE (DawnBreaker)
000233E3 (Mace of Molag Bal)
0002C37B (Ring of Namira)
0003A070 (Skeleton Key)
00045F96 (Spellbreaker)
0002AC6F (Wabbajack)
00035066 (Skull of Corruption)
0008CDFA (Iron Claw)
00039647 (Golden Claw)
0005AF48 (Ebony Claw)
000B634C (Coral Claw)
000663D7 (Sapphire Claw)
0004B56C (Ruby Claw)
000AB375 (Diamond Claw)
0007C260 (Glass Claw)
000AB7BB (Ivory Claw)
000ED417 (Emerald Claw)
0002D513 (Elder Scroll)
02002B29 (Arvak Skull)
00046E0B (Gadnor Staff)
000A88C9 (Silds Staff)
0007E5BB (Left Dragon Priest Staff)
00010076D (Right Dragon Priest Staff)
0004DE5B (Middle Dragon Priest Staff)
0200575E (Aetherial Staff)
00035369 (Staff Of Magnus)
0001BB28 (Jurik Staff)
0007A4FB (Silvia Staff)
82 Comments
< >
cartman310  [author] Jun 26 @ 5:56am 
Yes, it's all yours.
Master of Chaos s.unusual Jun 13 @ 12:39pm 
with this mod do we own the castle Like are we the king of it?
anourkist Apr 22 @ 8:44pm 
i love this mod. ive only encountered one bug and that was one time i entered the castle and the armor on the mannequins was not visible but was still in the inventory. all i had to do was remove the armor and replace it and it worked just fine after that. regardless, this is definitely my favorite player home mod.
cartman310  [author] Feb 12 @ 4:29am 
There is an updated version on nexus that might help.
lonewolf Feb 12 @ 2:45am 
Mod is great, but armors en things keep disappearing????????????????
G20 Nov 13, 2013 @ 3:18pm 
I've added this to a collection, I thought you mioght like to know (as it's a compliment) as i know you don't get notifications on this. Thanks for the great mod ;)
archer185 Oct 8, 2013 @ 1:33pm 
i love this because of the throne room thanks dude but it would be nice with a better bridge and the dawnguard castle look is awsome.
~{AN}~ Xantin Sep 1, 2013 @ 4:40pm 
I have been having another problem with a mannequin. every time I leave the Repository and come back one of the statues has the ebony armor armor piece equipped. It doesn't matter if I take it off the mannequin, it just reappears when i come back into the Repository.
cartman310  [author] Aug 30, 2013 @ 4:07pm 
A few people have come across this problem. It must be a conflict with another mod or the load order.
FearsomeCarrot Aug 30, 2013 @ 1:02pm 
Well, it shows up now. I don't know why it didn't before (problems loading the content?).
Whatever the case, I found another problem: the daedra in the Repository are standing around in the middle of the daedra room in the default pose. Is there a fix for this?