Garry's Mod

Garry's Mod

341 ratings
Type: Map, Addon
File Size
63.779 MB
Mar 19, 2013 @ 11:58am
1 Change Note ( view )

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In 2 collections by gangleider
Taco 'N' Banana - Half-Life 2 Roleplay maps
29 items
The City 8 Collection
7 items
City 8 Central version 2
A map by Dave Brown, created for Taco 'N' Banana's Half-Life 2 Roleplay server.

The main City 8 HL2 Roleplay map.

City 8 takes place in the Combine Metroplex that was formerly Tokyo, Japan. As with City 17, the Universal Union has installed a Citadel and surrounding walls, and the rest is all pretty much common knowledge. I intended to show a Combine city that perhaps embraced the new way of life moreso than C17, where the Tokyo style could blend in with the CCA's trademark structures.

The City 8 storyline will take place on the TnB servers starting from mid-January 2010, as we attempt to do something refreshing with HL2 RP.

All mapping, textures, concept design, sound and models by DaveBrown.
The map is open to use by anyone.

City 8 Central District - Basic Outline
Based in the most central areas of the city, within the Citadel walls.
Contains apartments, shops, food stalls, alleyways, slums, offices, sewers, subways, tunnels and of course the Nexus and Citadel.
Architecture inspired by Japanese and Combine styles, mixed together.
3 main Combine Civil Housing complexes, A / B / C, with multiple rooms and access.
Large ration distribution depot, with sit-in facilities.
Civil Workers Union central office block for management workers.
The location of Amaria Corporation central headquarters, which also harbours several offices and laboratories.
Animated Neon Signs
A vast network of tunnels and disused subway stations run underneath the city, often used by the resistance.
The Metro-Link access network allows Combine APCs vast access to any area of the city in a short timeframe. This network runs throughout the city to each district.
Combine Civil Protection central APC bay allows distribution of vehicles towards the different tunnels.
Nexus Central Command Interface allows direct control of the Dispatch system, from the core access point.
Access to the Administrators office from below (same as the district 9 version).
NPC Noded
Optimised fully, with all windows breakable and multiple access points to each building (I hate knowing theres only one way in and out of any situation!)
Custom Graffiti, Dispatch sounds and models/textures across the whole district.
Judgement Waiver console allows the Citadel to be put into a state of alert.
Epic 3D Skybox - Puts you right in the middle of the City.
Most EP1/EP2 models/textures packed, but not ALL. CSS is required.
Combine doors / security checkpoints locked closed for Tacoscript coding. They will NOT open in singleplayer.
Huge amounts of easter-egg decals and so forth relating to TacoNBanana.

Join us on our Half-Life 2 Roleplay server at
Or, drop by on our forums[] and introduce yourself!

Requires CSS.
Popular Discussions View All (1)
Apr 21, 2015 @ 2:05pm
Doors not working
< >
Nogitsu Aug 25 @ 11:23pm 
And some doors won't open
The Mesa Kat Aug 25 @ 11:16pm 
I Don't have EP1/2 and CS:S and it worked fine on my friends server, I'm pretty sure those arent required, its just that there are missing textures and errors here and there
Nogitsu Aug 19 @ 11:05am 
Now I'm sure, he said it "Most EP1/EP2 models/textures packed, but not ALL. CSS is required"
Nogitsu Aug 19 @ 11:05am 
Some doors don't open in my server but open in singleplayer, so I'm pretty sure that HL2 or EP1 or EP2 is/are needed
CHELL FROM PORTAL May 1 @ 7:16am 
i have css but theres still errors do you need hl2 and hl2 ep 1 and 2 pls help
CHELL FROM PORTAL May 1 @ 6:42am 
i only have css lol i hope it works
⎩⎰ЯØⱠꝊ₣ɄℕⱩ⎱⎭ Oct 4, 2015 @ 10:18pm 
I have css and hl2/ep1/2 but theres a single error that bugs the heck out of me in the ditch with the combine bridge above it, anybody know how to fix it?
Darth Saryss Sep 22, 2015 @ 6:49am 
Why can't I see this map in my map selection? It's not in the RP category or anywhere. I have CS:S and all the HL2 games.
DoomSpy Sep 2, 2015 @ 11:51am 
I dont get it, what judgement waiver means anyway?
Slash Aug 25, 2015 @ 10:06am 
Why are there so many missing textures? I have Half Life 2 - Episode 2 aswell as many other source games. Map problem?