Garry's Mod

Garry's Mod

415 ratings
Type: Map, Addon
File Size
75.697 MB
Mar 19, 2013 @ 6:46am
1 Change Note ( view )

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In 2 collections by gangleider
Taco 'N' Banana - Half-Life 2 Roleplay maps
29 items
The City 8 Collection
7 items
City 8 Canals
A map by Dave Brown, created for Taco 'N' Banana's Half-Life 2 Roleplay server.

City 8 is the Combines Citadel based in what used to be Tokyo, Japan. Outside the city walls runs a maze of sewers, canal runoffs, tunnels and so forth that allow the resistance to smuggle refugees out towards the wastelands beyond.

The map runs in a double-linear design, allowing Combine forces to patrol the topside whilst refugees can operate along a parallel route underneath them, occasionally crossing paths in trainyards and other intersections.

Features -
A huge maze of tunnel systems that lead from inside the city, under the Citadel walls and out towards the wastelands.
Double-Linear design. Multiple crossing paths and tunnels means there is always at least 2 ways out of any place!
Doors scripted for use with Tacoscript1/2
Huge 3D skybox puts you deep within the dirty canals, as the highrise city looms above.
Custom graffiti and many other props/textures such as Ramen stands and animated neon signs.
Citadel moves when "Judgement Waiver" is activated
Hologram Dispatch signs
Interactive Dispatch control interface
Resistance stronghold operates a stolen "Combine Interface Core" - uplinked to laptops, this can hack open some security checkpoints.
Combine outposts along the canals give many ideal spots for sniper teams etc.
Interactive terminals
Custom Dispatch voice

Join us on our Half-Life 2 Roleplay server at
Or, drop by on our forums[] and introduce yourself!

Requires CSS.
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ChaozRage Nov 18 @ 9:18am 
crispylambda <--------- Full retard
ChaozRage Nov 18 @ 9:17am 
I felt like bad luck brian when i downloaded CS:GO while trying to get CSS then 3 weeks later i find out i could have refunded it to get CSS
gangleider  [author] Nov 15 @ 10:44am 
Mr Sheminyea Nov 14 @ 4:46pm 
Please remove CSS content. This isnt even related to CSS so why use those textures
HeadHunter996 Oct 30 @ 4:06pm 
Is this map AI noded for ground troops and air units as with district 9
SS Spirit Soldier SS Aug 9 @ 12:57pm 
Hello! i wonder if you would consider giving me permission to edit the map and using it myself?
[G.E.W.P.]brittanic1 Jul 18 @ 6:36pm 
I was just getting my hopes up, until the last sentence:
"Requires CSS"
martianinferno98 Jun 29 @ 12:01pm 
I haven't got CSS and the map runs perfectly. I think it has something to do with HL2 and of course, Ep1 and Ep2
TechStudios Mar 15 @ 12:57pm 
If you got CSS and still have errors, try getting HL2 - HL2 EP 1 & 2
Vikingen Dec 26, 2015 @ 10:52am 
I have css but i still got errors.