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5.225 MB
Mar 18, 2013 @ 12:11pm
1 change note ( view )
In 1 collection by wildgoosespeeder
WGS_SP_Tests
21 items
Description
Another easy puzzle. May need to be pixel perfect. I can't help it because the in-game editor is limited and I do not wish to learn Hammer to correct it.
8 Comments
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wildgoosespeeder  [author] May 18 @ 9:36am 
I kind of wanted the light bridge to do two things at once;provide extra height and allow the cube to be stationary as it redirects the laser, kind of a small proof of concept because of the unusual placement of the laser catcher.
wildgoosespeeder  [author] May 17 @ 8:31pm 
Pixel perfect was not part of the original design, just a side effect.
wildgoosespeeder  [author] May 17 @ 5:26pm 
@Myr (FR)
The light bridge...
ɹəʇsɐɯlɐʇɹ0d May 14 @ 1:55pm 
I'm not sure what unintended solution the light strips on the portalable surface near the entrance is supposed to prevent....or if they're supposed to force the "pixel perfect" thing....

Anyway, nice test.
metadavid Nov 4, 2013 @ 11:18pm 
Very nice. Thanks!
Gusano Supremo Jul 2, 2013 @ 3:19pm 
nice puzzle.
stormsend Jun 7, 2013 @ 11:34am 
Pixel Perfect. Nice one my friend.
toncica Apr 26, 2013 @ 1:03pm 
Easy but elegant. No complaints. http://youtu.be/-8OcMlxzX98