48 ratings
Waterfront
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Game Mode: Classic, Custom
Tags: Hostage
File Size:
Posted:
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10.264 MB
Mar 17, 2013 @ 2:30pm
Mar 19, 2013 @ 1:54pm
3 change notes ( view )

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Description
*- cs_waterfront -** by Alexandrovich (Remake from Valve's Left 4 dead 2 Parish campaign map.) CsgMaps.com:
http://www.csgmaps.com/details.php?file=983
_____________________________________________________________________

THIS MAP IS STRICTLY RECOMMENDED F
25 Comments
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Alexandrovich  [author] Jun 29 @ 5:31pm 
Because I wanted to focus the players on the fight not the civillians in that map, and also because at that moment I didn't really know how to make them become dead without causing any major bugs/errors.

They can also be killed in my other map "Marathon"
GUNMAN280 Jun 29 @ 4:56pm 
how come the civilians in this one cant be killed but they can in the vannah one?
Arman Ossi Loko Mar 19 @ 3:25pm 
Game crashes after loading.
Frankus Dec 25, 2013 @ 9:12am 
Yeah, the errors in the T house are annoying. And the "fade from black" can get kinda repetitive and bothersome.
My biggest annoyance is the civilian walking down the street while there's a full fledged gun war.
怒砸G胖家玻璃窗 Aug 28, 2013 @ 6:18am 
npc's eyes are purple,and there's a big "ERROR" in the terrorist's house.
Alexandrovich  [author] Jun 15, 2013 @ 5:50am 
@Heipau: Ja, ich könnte es tun, aber die Karte ist sehr groß, vielleicht zu groß für ein entschärfen Karte. Wenn ein CT war auf der anderen Seite der Karte, es wäre ihm zu lange dauern, um die Bombe zu erreichen ...

Aber vielleicht mache ich es in der Zukunft, vielen Dank für kommentieren!
[CCG] Heipau Jun 14, 2013 @ 9:10pm 
Ist eine richtig gut gelungene Map, besonders die Leute, die so auf der Map rumlaufen und wenn man sie anschiesst, dann laufen sie weg.
Kannst du diese auch als de-Map mit 2 Bombenplätzen bauen? Wobei du die rumlaufenden Leute gern lassen kannst!
Wäre echt lieb von dir. ^^
Danke im Vorraus.

LG Heipau
Kaleido Mar 31, 2013 @ 3:20am 
All the NPCs have creepy purple eyes for me...
Alexandrovich  [author] Mar 28, 2013 @ 11:20am 
And also:
-Added more vegetation and few improvals.
-Added Counter-Strike entities (Spawn, hostages, areas, etc...)
-Added interacting NPC's in the world.
-Added more routes for intercepting the enemy.
-Added access to some apartment blocks from the street.
-Added police crime scene at the T spawn to imitate a terrorist thread in the middle of the city.

I hope you enjoy the map as much as I do!
Also, have a nice day. :-)

-Alexandrovich
Alexandrovich  [author] Mar 28, 2013 @ 11:20am 
I'll make you an uncomplete list of the work I have done:
-Decompiled the map for editing.
-Removed blood decals/bodies in the ground/flies around bodies/crashed vehicles/destroyed buildings/fixed chairs in the ground to be standing as usual... In general, I removed all the infection threads in the map, so it looked like before the infection.
-Added moving cars at certain points, moving boats, moving plane in the skybox
-Replaced missing models from Left 4 dead 2 by original models in CS:GO that looked alike. No extra content added.
-Replaced missing textures/meshes that were in Left 4 dead 2, by original CS:GO textures that looked alike, also skybox textures and EVERY MISSING MODEL.