Portal 2

Portal 2

140 ratings
Angling
 
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6.619 MB
Mar 16, 2013 @ 1:23pm
Mar 16, 2013 @ 10:24pm
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Angling

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In 2 collections by wildgoosespeeder
WGS_SP_Tests
25 items
I Inspired Others Because Of My Ideas
10 items
Description
Trying out a new idea. Let me know what you think. Medium in difficulty.

Recent discovery (August 6, 2014 find; July 17, 2012 make):
http://www.steamcommunity.com/sharedfiles/filedetails?id=83168669
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32 Comments
tim.burget Mar 31 @ 6:21am 
Suggested fix: move the cube dropper down.
tim.burget Mar 30 @ 10:44am 
I like it; I like it a lot. Although, it's possible to trap yourself in the second room by having the funnel point at the cube spawner, respawning the cube (which stays in the spawner because of the funnel), grabbing the cube and immediately dropping it, and respawning the cube again.
Watilin Aug 31, 2015 @ 3:07pm 
Angles may seem complicated at first but our little brains can sort it out with ease.
Though, I don't recall having seen angled funnels before. That double angled funnel near the end is neat!
A great map.
Chelliste Jan 3, 2015 @ 8:38pm 
Easier than I expected, it was always clear what had to be done next, and the doing wasn't hard, but I loved it.
TS_Mind_Swept Dec 15, 2014 @ 2:32pm 
not a bad test, I like using the funnel at an angle (as i did in one of my own maps) but it was fairly simple, i kept thinking it was going to be harder, and then it wasn't, like i said though, not bad. I streamed it after i played another map, if you wana watch i could give you the link. 7.5/10
wildgoosespeeder  [author] Nov 13, 2014 @ 7:36pm 
@temporarymanwastaken
Too many people doing typical things in maps (aka most front page maps).
temporarymanwastaken Nov 13, 2014 @ 5:05pm 
Well, that's new. How have I never seen funnels used like this before?
wildgoosespeeder  [author] Aug 29, 2014 @ 10:57pm 
@commander2005
Stairs are there as an anti-trapping measure.
commander2005 Aug 29, 2014 @ 12:19pm 
Fun puzzle! I didn't need the stair :D
big red foot Aug 17, 2014 @ 12:53pm 
Fun concept