The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

1,556 ratings
Sutvaka Fortified Estate
File Size
23.515 MB
Mar 15, 2013 @ 1:56pm
Nov 22, 2014 @ 7:55am
17 Change Notes ( view )

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Sutvaka Fortified Estate

In the mountains between dragons, bandits, giants and the icy cold weather there is safety to be found. On a ridge defiantly stands the Sutvaka Fortified Estate between these dangers of the wilds. So drop the drawbridge and enter.

To get the key to the Estate you must travel to Fort Dunstad. In the Fort Dunstad prison, go to the top floor and look underneath the table. There is a strongbox on the floor which holds the key and an additional note. You could also try to find Sparrow. He is a high level character who you have to kill to get the key. Sparrow is optional because some players reported that he would not appear.

Sutvaka is a Windhelm styled player home located near shearpoint between Whiterun and Windhelm. It has a Player home, a tower with a view, barracks for your staff, a prison, secret chambers and an escape route through a tunnel system. In these tunnels lives a smuggler who buys stolen goods. To enter Sutvaka, just drop the drawbridge and open the portculis. The buttons for both are behind a pillar to your right. One in front of the drawbridge and one after the drawbridge.

This medium/large sized player home is equiped with all the things you might need. But for a lot is hidden away in the secret chambers below Sutvaka.To get to these hidden chambers, go to the basement armory where a button is hidden. This button will open the secret door leading to the chambers. However the basics for sharpening and improving can also be found in the barracks.

Here's a list of what you'll find:

- Gatehouse with guards.
- Guards patrolling the grounds.
- a couple of chickens
- a Chopping block.
- a tower with a view.
- Dog follower
- Stable with horses

Main house.
- a living room with a steward/merchant with decent amount of gold.
- a maid/Assasin follower who is so poor that she cant even afford her own equipment. however, she is very stealthy.
- a dining room
- a kitchen
- a basement armory
- Master bedroom
- a guest bedroom.
- Shrines for the Divines.
- And the secret door which leads to the secret chambers.

- The basics for smithing.
- Beds for your staff.
- Beds for free followers in the attic.
- a bard
- a door which leads to the prison.
- a door which leads to the guest quarters for companion hoarders.

- a portculis. On the basement side it can be opened with a lever. But on the tunnel side you have to use a pressure stone mounted on the wall near a candle (not perk sensitive, just walk up against it). Dont use the lever in the tunnels (ask Admiral Ackbar why).
- a room with a smuggler with a lot of gold. Door is also hidden and can be opened with a pressure stone on a wall.
- a secret exit.
- Ebony Ore veins.

Secret chambers.
- Plenty of weaponracks and mannequins
- a fully equiped smithy.
- Alchemy stattion
- Enchantment station
- 3 vaults. One with general storage and racks, one with busts and clawmounts, the third with mannequins.
- a library.
- Armory
- Underground botanical garden

Everything is fully navmeshed so you can bring in your own followers.
The chests are safe to store your items.

There are no other mods required but i recommend: Amazing Follower Tweaks.

And the spouse to custom house mod if you want your spouse to live here. It can be dowloaded from nexus.

If you want to have the entire family living here i recommend the Custom Family Home mod.
Custom family home mod made by VitchRazor.

If you want your followers to stay here you could use this mod: My Home Is Your Home - a mod for followers by Volek

If you want to make full use of the prison i recommend

Made with the Modders resource pack from Oaristys & Tony67 which can be downloaded from nexus: (not necessary for play)

Made with the Openbook and Bookset resource packs from Blary which can be downloaded from nexus:

Thanks to hodilton for creating a vid.
Thanks to insane0hflex for creating a vid.
Thanks to Brodual for creating a vid.

Q - How do i download?
A - Just click the subscribe button and wait at startup until all your mods are properly loaded and updated.

Q - I cant get into sutvaka.
A - To drop the drawbridge activate the top pullbar at the gatehouse. You should see 2 pullbars when you open the gate of the gatehouse. The top one is for both bridges. The bottom one is a backup in case the back bridge is behaving out of sync. To open the portcullis, walk across the bridge and look behind the first collum to your right. There is a button mounted on the pillar which opens the gate.

Q - I cant find Sutvaka
A - This one is actualy tricky and can be caused due to various reasons. A common reason is that you haven't let the mod manager properly load. Another reason can be a load order problem. So far i haven't found any mods that conflict with Sutvaka.

Q - I cant find the secret chamber.
A - Go to the basement armory in the main house (the room with 2 mannequins and weaponracks) and look for a wallmounted Chaurus head. The head is a button that opens a secret door.

Q - The vault is locked and i cant find the lever.
A - The pullbar is located up on a wall to your left. Use a torch because it is hidden in darkness.

Q - NPC's have grayface.
A - This is a Creationkit - Steamupload issue. The creationkit wont upload facemeshes to steam.
If it realy bugs you then you best switch over to the Nexus version. Nexus does allow Face Mesh and Texture upload.

Q - Can i move my family here?
A - Only if you use the Custom family home mod made by VitchRazor.

Also available on nexus:
If you like the mod please rate and comment.

I released my redone version of my original Fellheim mod Fellheim revisited
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Metalwraith031  [author] 14 hours ago 
@m_c_peaches. Look in the tower. There should be a door that leads to the tunnels
m_c_peaches 15 hours ago 
any one know where the tunnel is? I have looked through all of the secret rooms in the main house, and in the barricks.
Metalwraith031  [author] 16 hours ago 
@Baron. That means playstation users won't be able to use this mod. Sutvaka has a script for the dragonclaws and i also have used mod resources. No concrete plans about updating this mod for SE or anything at the moment as i have a daytime job and 2 other mods in the works on which i cant seem to stay satisfied with the layout and everything. Also Rimworld has come between.
Baron Jan 23 @ 2:18am 
@Metalwraith031 In case you haven't had time to research. Xbox users can definitely have access to this mod. Playstation users are bound to limits such as no external assets. This doesn't apply to Xbox users, as Microsoft isn't putting the same restraints.
Morcos Dec 6, 2016 @ 10:25pm 
Hello Metalwraith031!Please re make your awesome mod for skyrim se.
Mechtechnal Nov 24, 2016 @ 8:45pm 
BTW if you were to port your Sutvaka Fortified Estate to the Special Edition on Nexus, I would most certianly endorse it as it was my favorite player home in the orginal game.
Metalwraith031  [author] Nov 5, 2016 @ 1:02am 
@IISaMzZII. Maybe ill look into it once i get a holiday. Another problem is that i dont have an xbone so i wouldn't be able to test its functionality. I also rememer that console mods are limited to vanilla content only and that mod resources are not allowed. Iff thats true than Sutvaka is a no go for console because of custom scripts and a couple of mod resources. But thats just guesswork right now and i dont remember iff this was PS4 or Xbone.
IISaMzZII Nov 4, 2016 @ 5:35pm 
@Metalwraith031 I really really hope that you can somehow put this mod on the xbox one version . i love skyrim but the amount of quality home mods for the xbox one version is severly lacking. your mod is fantastic and whilst ive seen that you have a day job i hope you can find the time to upload it for us lesser console folk
Metalwraith031  [author] Nov 1, 2016 @ 12:11pm 
@Andrew Krimsky. Lack of inspiration really. I dabbled into it and tried to make the parking garage next to the super duper store into a player home but it became a bust because it sits on the borded of several area's and that caused problems. Also the Creation kit for Fallout is still in beta, i have a day time job so i cant spend much time modding stuff especially iff i have to keep it up to date with every little update Bethesda pushes out.

The irony is that i had 4 more mods for Skyrim waiting to be released, they just needed a bit of tlc. But now that Bethesda pushed out the SSE those became useless.....