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Mar 12, 2013 @ 7:09pm
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Don't worry, I'll make more levels involving 0grav shapes.
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Anton Mar 22, 2013 @ 9:00am 
i think a guide for this kind of easy-but-not-obvious stuff have to exist.
now it does exist ;)
DoubleMike Mar 18, 2013 @ 3:05am 
@Dinaroozie: great thanks! this evening I will try to use you instructions and new mad level appear soon)))
Dinaroozie  [developer] Mar 17, 2013 @ 9:21pm 
DoubleMike: Create a physical object that you want to affect gravity, then select the level goal and go into edit mode (where you usually change world gravity). Aside from the handles for changing gravity, there are also three little coloured circles around the edge of the goal with smaller circles inside them. Click the one of the colour you want tied, then click the object. The inner circle should disappear and then reappear on the gravity-tied object - now, that colour of gravity will rotate with the object. In the built-in levels there is an arrow on such objects to show gravity direction at all times - you have to do that manually. Create a coloured arrow object, point it in the initial direction of that colour of gravity, then position it over the object - it will attach automatically. Hope that helps!
DoubleMike Mar 16, 2013 @ 4:23am 
Nice one) But still now I cannot understand how to make objects which influences on gravity.
Anton Mar 16, 2013 @ 12:29am 
It's good to see some new fellas here =)