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Another Castle
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Genre: RPG, Platformer
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted:
Mar 11, 2013 @ 5:07am

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Recent Announcements View All (2)
The alpha is out now!
The Soundtrack

Since this is a random game, I’ve decided it would be fun to have a few different composers contribute tracks to create a more varied sound throughout the game.

I’m excited to announce that the first composer for the soundtrack is Magnus “Souleye” Pålsson. Magnus made the music for VVVVVV, which is quite honestly my favorite video game soundtrack of all time, so I’m really happy to have him on board. He’s created four tracks for the game which are all in version 0.3, and I especially love the funky titular track “Another Castle”.

Overworld

This update adds a basic overworld to the game. Right now the overworld is the same every time you play, but in the future I’ll be making it random. You can walk around levels in the overworld which probably doesn’t make a lot of sense right now, but in future updates I’ll be adding random encounters and other things to encourage you not to skip levels. I want going off the path to become a high risk / high reward, as well as quite surreal, strategy.



Castle Levels

0.3 also adds castle levels to the game. With the Castle levels I now have all three basic level types added to the game, Outside, Cave, and Castle. While Outside and Cave levels can be found anywhere in the overworld, Castle levels are only found right now at the last two levels of the game.



Other Stuff

This update also adds lightning golems:



Suicidal Fireballs, iceballs, and lightningballs:



Baby fire dragons:



And a map in the pause screen:

Kickstarter Funded!
Description
Release date: 2014
Help support Another Castle on Kickstarter!
http://www.kickstarter.com/projects/uncadedave/another-castle

Oh Noes! Your girlfriend / fire sword / ham and cheese sandwich is in Another Castle!

Another Castle combines classic platforming gameplay with the randomness of a roguelike. You play as Andy, a dude who's looking for a random item, whether it be a kick ♥♥♥ magical sword, a wizard hat, or royalty. To find the item you must run, jump, and fight your way through a randomly generated castle. When you beat the game, you sadly won't get the item, as it's always in another castle. Instead, the item is now unlocked and can be found in future playthroughs of the game.

You can try out an early prototype of the game at: http://www.AnotherCastleTheGame.com

All of the levels in Another Castle are randomly generated. This is done by handcrafting small level sections based on environment type and difficulty, and placing them together based on different algorithms to create a complete level. This method of generating levels allows them to provide surprises and to always feel fresh, while retaining the fun of a handcrafted experience.

There will be level generators based on different terrain types and climates. This includes frigid mountaintops, arid deserts, whimsical castles, blacklight volcanoes, mysterious caverns, outer space, and more.

You can collect various items as you play to improve your character's stats and abilities. Items can also give bonuses and weaknesses based on the energy types of fire, ice, and lightning. Items are divided into the categories of weapons, clothing, spells, and consumables.
139 Comments
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EdenGenesis Aug 19 @ 11:14pm 
hermoso voted
emagon Jul 28 @ 7:41pm 
good luck! seems pretty fun ^^ voted
Youth! Full Power!! Jun 8 @ 7:59am 
I'm expecting this game. Good luck greenlight. Cheer up~! :D
ionutudor2012 May 22 @ 11:32am 
Voted
julian.venne Mar 25 @ 12:22pm 
Nice work man! voted & favourited, good luck!
XFile911 Mar 3 @ 10:49pm 
i love the look if a multiplayer could be incorporated that would be awesome. regardless, i want!
Pelerin Feb 13 @ 10:16pm 
Such an awesome art-style, looks fun.
eoghan117 Jan 11 @ 8:01am 
very visually pleasing game would like to see more about wepons or items, something to change the level exploration of the game like a jet pack to reach higher platforms or something like that
RiNN' Jan 5 @ 10:28am 
xDDD me recuerda a muchos juegos pero que su arma seá un yo-yo? loool
andreas.mustola Jan 4 @ 11:04pm 
It is good that it is child friendly. Could be improved by adding multiplayer. Are there missions?