The Elder Scrolls V: Skyrim
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Expanded Bound Weapons v2.1 (inc. Bound Shield)
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Category: Magic, Weapons
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1.008 MB
Apr 19, 2012 @ 7:14am
Feb 6, 2013 @ 12:22pm
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Description
Adds the missing bound weapon types and enhances the enchantment to make them a bit more useful at higher levels.

Weapons are balanced at the same level as the current bound weapons. Adds Bound Dagger, Mace, War Axe, Claymore and Warhammer spells and tomes. Also adds a Bound Pick for miners (Note: the War Axe will also chop fire wood).

Tomes are added to the leveled lists so they will appear anywhere spell tomes of the appropriate level are available. One-handed weapons are Novice and Two-handed are Apprentice.

I have also upgraded the enchantment for Mystic Bound Weapons to include fire, frost and shock damage if you have the Augmented Flames, Frost or Shock Descruction Perk. These increase when you get the second-tier (2/2) perks.

If you have all of the above and Oblivion Binding, it will also add a chance to cause undead to explode on 'death' in the same way as Dawnbreaker.

3 Apprentice level spells (and tomes) now provide 1-handed weapons and a Bound Shield. The shield has the same stats as a Daedric Shield and provides a basic 15% fire resistance. With Augmented xxxx perks, the appropriate resistance is increased by 15% for each perk (so max 45% fire, 30% frost and 30% shock). The Soul Binding perk gives 15% poison and disease resistance and Oblivion Binding gives 15% magic resistance.

(Note: to make the Bound Shield work, the spells will only equip in the right hand. Your left hand will be left empty when the spell expires or you sheath the weapon. The spell tomes for these will only be for sale when your Conjuration gets close to 25).

**Updates**
v2.1 - Fixed the random disappearing Bound Shield bug
v2.0 - After much messing about, I have finally(!) managed a functional work around for Bound Shields that I am happy with. 3 new spells added at Apprentice level to introduce bound shields
v1.3 - Adjusted the flames mesh on the mace and warhammer to fit better
v1.2 - Corrected a bug with the two-handed weapons and spell descriptions
v1.1 - Added Bound Pickaxe and modified the one-handed axe to work on woodcutting blocks. Spell tome for Bound Pickaxe added to spell tome sellers
93 Comments
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JPax May 10, 2013 @ 8:01pm 
Thank you Warden :) I was disappointed to find Bethesda hadn't implemented a bound version of my weapon of choice. Great mod.
Warden  [author] May 10, 2013 @ 12:33pm 
@JPax: yes to both questions!
JPax May 9, 2013 @ 11:10pm 
Excellent! Do the one handed/two handed weapon specific perks apply? Like the bleed DoT and the critical damage?

Also do these spell tomes appear in the mage vendors?
shadevandracul Mar 8, 2013 @ 7:59pm 
ah okay, its more cause sometimes i like to use a sheild and a spell in the other hand, but you could make it so the bound sheild dosent dispel when sheethed maybe? and only dispels when you equip something else there? just a thought
Warden  [author] Mar 8, 2013 @ 12:31pm 
@shadevandracul: I've got some coding improvements to do that should make the bound shield / armour work better. The problem I have is that the bound weapon dispel when you put your weapon away seems to be hard coded to weapons only so if I don't tie the shield and armour into a weapon, they are pretty much just versions of the alteration protection spells with different visuals (which I suspect is why the spells were dropped from the vanilla)... I've not had a huge amount of time free to work on this lately but I'll see how the coding upgrades work out!
shadevandracul Mar 7, 2013 @ 12:42am 
do you think you could add a bound shield on its own that would only work in the left hand? cause i have some regular weapons i would want to use but dont want to lug around a sheild to get the stats for blocking
breedlove Feb 26, 2013 @ 2:47pm 
The Dragonborn bound dagger works fine but does not have the extra effects.
breedlove Feb 26, 2013 @ 1:44pm 
does this conflict with the bound dagger spell introduced in dragonborn
V3 Madness Feb 15, 2013 @ 2:04am 
does this mod have the bound arrow?
SMW.Deadlock@RP Feb 11, 2013 @ 11:05am 
Anyone else having the problem that the bound dagger makes too much noise (or something like that) at least u get spottet immediately after u sneak-hit someone =(