36 ratings
The Eternal Knot
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File Size:
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3.723 MB
Mar 2, 2013 @ 8:11am
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Description
Get the cube and laser in the right places, open the door, and get outta there. Simples.

...um... simples? Maybe, maybe not. Play it and find out...

Conceived late one night while trying and failing to get to sleep (yes, that story again!), and built in the PTI editor while listening to the Karl Jenkins album of the same title.

Main testing focus: Thermal Discouragement Beams and Material Emancipation Grilles. Or lasers and fizzlers, to those who prefer the simpler terminology.
8 Comments
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The Colclough  [author] Jul 13, 2013 @ 2:18am 
@theblackwidower - ah, my bad. i'm sure there was some good reason why i had turned that antline off during construction, but i forgot to put it back in before i hit 'publish'... really sorry!
theblackwidower Jul 5, 2013 @ 11:25am 
Okay, I found the solution, and I'm actually kinda pissed, given there was no indication that the first fizzler could be taken down by any means. No symbols, no lines, no nothing.
The Colclough  [author] Jul 5, 2013 @ 8:23am 
@theblackwidower - there's a real solution. 'devilishly hidden', as wheatley put it...
theblackwidower Jul 4, 2013 @ 8:12pm 
Okay, this is really starting to mess with my head, which I guess is a good thing. But I have to ask: is there a real solution, or is this some trolling exercise on the part of the designer?
kingkentuck Jun 30, 2013 @ 6:01pm 
liked
Luc1aNo Apr 6, 2013 @ 8:00am 
Simple and amazing!
Dale Cooper Mar 2, 2013 @ 8:22am 
like*
Dale Cooper Mar 2, 2013 @ 8:22am 
nice map, nice description, i kile and whant to play more of your work.