36 ratings
Damage Cell
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Description
What starts out as a big, tidy, sterile cuboid room, might not stay so tidy or sterile - or even so cuboid - for long...

This chamber has had a slightly different development flow to some of my others, and might contain glitches and/or workarounds I'm not aware of; if you find one of these, please let me know! (I'll take it for granted that you can tell which glitches and/or workarounds I'm aware of and which I'm not.)

Change log, v1.1:
*added some autosave points using #BEEMOD; no changes to the mechanics or aesthetics
1 Comments
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Luc1aNo Apr 6, 2013 @ 8:17am 
Nice and little weird map.