38 ratings
German weapon spawning in addon maps.
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Game Content: Weapons
File Size:
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4.236 MB
Mar 2, 2013 @ 7:51am
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Description
This serves as an example map to show how I did this. VMFs included.

This basically involves map A spawning the weapons in the saferoom in a trigger_transition volume. In map B, they will be present and fully work!

Be sure to load the map "CSSweapon_example_map1" in the dev console.
38 Comments
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Alex.exe May 23 @ 3:46am 
i will love this
Lyrit Feb 27 @ 4:23pm 
Very interesting. Hopefully people will introduce these weapons into decent campaign add-ons by following this technique.
Just one problem: where's the knife?
Leleme Jan 8 @ 2:25pm 
no css knife ?!?
Guess How Many Stranges I Got Dec 8, 2013 @ 1:17pm 
i cant find the map help
People like grapes Oct 2, 2013 @ 4:56pm 
No offense, but what exactly does this mod do? The description doesn't really make it clear.
SkyDog/̵͇̿̿/'̿'̿ ̿ Aug 20, 2013 @ 2:27pm 
i can't find the map can someone help me
jetnik Jul 25, 2013 @ 10:40am 
а на какой карте тЫ?

()R0B0TIC-HE@VY() Jun 22, 2013 @ 8:40am 
@defemsoveguy121 i ezagly have to same problem
Topkek Apr 25, 2013 @ 6:14pm 
@Defensiveguy121 I have typed in console exactly what you said and what was in the description and I still can't play this map basiclly how do you load maps in console?
カービィ(東方) Apr 19, 2013 @ 4:09am 
addonmaps???