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Heart Breaker - A Killmove Mod
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2.110 MB
Feb 28, 2013 @ 10:39pm
Sep 4 @ 2:16pm
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Description
Dragonborn DLC Required

Heart Breaker - A Killmove Mod gives you the ability to go all Temple of Doom on your enemies just before they die. If your enemy is injured enough to fall to one knee (i.e. Bleed Out), you will be able to press your activation button (Default E) to rip out his/her Heart. A Heart, based on the race of your enemy, will then be added to your inventory. Any Hearts that match the Heart you ripped out will be removed from the NPC's inventory. (e.g. If you rip out the Heart of a Daedra, then you will no longer find a Daedra Heart on the corpse.)

Features
Activation
Turn Heart Breaker on or off and start/stop all scripts from running. Use before uninstalling.
Essential Kills
Perform the killmove on Essential NPCs and Special Essential NPCs. You will receive a message upon killing any Essential NPCs.
Dialogue Menu
Shows a menu that will allow you to select Rip Out Heart as an option when triggering the killmove.
Shield Un/Re-Equip
Automatically Un-Equip and Re-Equip your shield during the killmove.
Draw Weapons
If your weapons are drawn at the beginning of the killmove, they will be drawn automatically at the end of the killmove.
Spell Power
Adds a once a day Spell Power that allows you to put an enemy into the BleedingOut state in one hit.
Disarm
Enemy drops his/her weapons at the beginning of the killmove.
Vampire/Werewolf Mode
Killmove can only be performed if you are a vampire or werewolf.
Briarhearts Only
Killmove can only be performed on Briarhearts.
Messages
Messages you receive about Essential NPCs and Hearts added to your inventory can be in 1st person, 3rd person, or turned off.
Hearts
Choose which hearts, if any, are removed from NPCs and added to your inventory at the end of the killmove.
Magic Arm
Choose which glows, if any, are added to your arm during the killmove.
Explosive Heart Breaker
Set the likelihood of enemy exploding into gore upon having heart ripped out.

Things You Should Know
1. The Heart Ripping animation is from the Dragonborn DLC; this mod uses that animation, which is why it is required.

2. If an NPC is too close to a wall, or has weird positioning relative to you, it is possible that the animation will play, but you will rip the Heart out of thin air. This is also a problem with normal killmoves and there's nothing I can do about it.

3. There is a rare issue that happens when you activate the killmove where the camera forces you into third person, no animation plays, and the NPC doesn't die. Like #2, this usually happens because of weird positioning. If you reposition yourself and try again, it should work properly.

4. When you kill Normal NPCs or Normal Essential NPCs with Explosive Heart Breaker enabled, you will be able to loot a gore pile for their items. Special Essential NPCs explode slightly faster, even with Explosive Heart Breaker disabled, and leave behind a blood soaked satchel filled with their gear.

5. The new Spell Power adds a magic effect to enemies and forces them into the BleedingOut animation, however, the animation may get interrupted, if that happens you can still activate the kill move on the NPC since the activation is based on the NPC having the magic effect, not actually being in the animation.

6. Punching an NPC when you have the Spell Power applied will do nothing, you must use a weapon.

7. Vampire/Werewolf Mode requires you to be in human form, not Beast or Lord form. The skeleton for Beast and Lord form are different from the Human skeleton and therefore will not allow the killmove to work properly.

8. SkyUI and SKSE[skse.silverlock.org] are required for the MCM to work; however, Heart Breaker will still work for you even if you aren't using them. To toggle features On/Off, use the following console commands:
Set HB_ModActive to # (Default: 1)
Set HB_EssentialKills to # (Default: 0)
Set HB_DialogueMenu to # (Default: 0)
Set HB_ReceiveHeartsCustom to # (Default: 1)
Set HB_ReceiveHearts to # (Default: 1)
Set HB_ShieldRemove to # (Default: 0)
Set HB_ExplosivePercent to # (Default: 0)(0-100)
Set HB_Disarm to # (Default: 1)
Set HB_DrawWeapons to # (Default: 1)
Set HB_BriarOnly to # (Default: 0)
Set HB_VampWere to # (Default: 0)
Set HB_FirstPersonMSG to # (Default: 1)(Off: 0, Third: 1, First: 2)
Set HB_MagicArmVar to # (Default: 0)(Off: 0, Light Glow: 1, Light Glow 2: 2, Heavy Glow: 3, Heavy Glow 2: 4)
0 is Off and 1 is On.
NOTE: In order to add the Spell Power, you must type help "Heart Breaker" into the console, get the ID, and add it by typing Player.AddSpell ######## into the console, replacing the # with the ID you got using the previous command.

Compatible Mods
VioLens - A Killmove Mod
The Dance of Death - A Killmove Mod
Better Vampires[www.nexusmods.com]

Incompatible Mods
Mods that makes you use the activate button on NPCs that are down on one knee (i.e. Bleeding Out).
Mods that edit behavior files may cause the issue described in #3 of the Things You Should Know section to happen every time you try and execute the killmove.

My Mods
Black Mage Armor
VioLens - A Killmove Mod
Heart Breaker - A Killmove Mod[www.nexusmods.com]

Mods Used In Screenshots/Video
Main Font Replacement - Fertigo Pro[www.nexusmods.com]
YY Anim Replacer - Mystic Knight[www.nexusmods.com]
Town Guards Armor Retexture[www.nexusmods.com]
Bandolier - Bags and Pouches[www.nexusmods.com]
Improved Combat Sounds[www.nexusmods.com]
Enhanced Blood Textures[www.nexusmods.com]
Friendly Guard Helmets[www.nexusmods.com]
Demon Hunter Armor[www.nexusmods.com]
Lost Longswords[www.nexusmods.com]
RealVision ENB[www.nexusmods.com]

Possible Solutions
1. If installing this mod makes you crash to the desktop when you start up Skyrim, then you probably don't have the Dragonborn DLC installed.

2. If the problem described in #3 of Things You Should Know (you activate the killmove, the camera forces you into third person, no animation plays, the NPC doesn't die, and you wind up with the heart added to your inventory) is not a rare occurance, but instead happens 100% the time and you've never gotten the proper animation to play, then make sure to remove any mods that add the files defaultmale.hkx or defaultfemale.hkx. If that doesn't work, or you don't have a mod that adds those files, then try installing Dragonborn Animation Fix[www.nexusmods.com].

3. If you happen to end up with a heart stuck in your hand, simply Deactivate and Reactivate the mod in the MCM.
493 Comments
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FLAWLESS VICTORY! FATALITY!
Iron Knuckle Sep 13 @ 6:29pm 
FATALITY
Lord Canti Sep 10 @ 11:41pm 
CAHLIMAL SAHTITEH !
sbaig2001 Sep 6 @ 2:48pm 
for the record orc are a type of elf also how do i open the menue for all of the features?
Telluric Aug 28 @ 8:30am 
What is the problem with normal killmoves?
Do they just give you a heart as well? Cause that kind of makes sence. Like ripping the heart out of an... Already dead person.
saunders.bryan Aug 23 @ 3:58pm 
oh....okay ty
Reko  [author] Aug 23 @ 3:57pm 
@saunders.bryan - They don't by default, unless it's a Special Essential NPC.
saunders.bryan Aug 23 @ 3:26pm 
can you make the bodies not explode after ripping the heart out?
Chrono Aug 22 @ 3:05pm 
Is there a way to remove the once per day limit for the spell power?
Corrupt1699 Aug 21 @ 9:13am 
What Armor Are you using in the videos?