4924 ratings
Time Control Chamber 02 Remake
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17.100 MB
Feb 28, 2013 @ 8:07am
Mar 17, 2013 @ 1:01pm
13 change notes ( view )
In 1 collection by Stimich
Chrono Occurrence (WIP)
4 items
Description
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Third chamber: http://steamcommunity.com/sharedfiles/filedetails/?id=132930486

NOTE: You should play the first chamber before playing this one, as the first one will introduce you to some of the mechanics used in this second one.

First chamber: http://steamcommunity.com/sharedfiles/filedetails/?id=125324278

Since the previous version wasn't really that great I decided to remake them.
It now has cutsom sounds, textures and models!

Special thanks to:

Innocentive - Playtesting

Sumeron - Playtesting, Voice acting

Pitkakorva/Laakoone - Mapping tips

Dragonfire - Playtesting

func_Mathias - Custom models, playtesting

Rush_Freak - Custom textures

Icebrigade - Voice acting

Reameess - Playtesting


- Update 1 -

• Fixed a way to trap yourself.


- Update 2 -

• Hopefully made it clearer on what to do.
• Made the laser puzzle "easier" in a way.

- Update 3 -

• Added color correction for when you press the pause button.
60 Comments
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27lettuce Sep 6 @ 6:12pm 
That was really fun! Nice addition of the voice acting!
Frisco Aug 17 @ 4:48am 
The voice over is fun but a bit silent compaired to the ambient sounds...
ghostyman719 Apr 12 @ 10:59pm 
Normally I'm against protal bobbing as a puzzle mechanic, but here it was used in appropriate context, and well. Excellently done, mate (mates?).
Alexman Feb 21 @ 8:39pm 
I hope you will make more like this
herbusmc Feb 2 @ 9:16pm 
This was a fun map! The solutions are clever, yet simple and easy to execute. Thanks!
karl-volkmar Jan 15 @ 7:56am 
thx. this should be in the original game
videomatic3 Nov 10, 2013 @ 7:21pm 
second chamber was cool, first chamber took a while because i had no idea where to find the box, i noclipped around till i knew where it was, then doing the puzzle was no issue
Dr. Mike Aug 30, 2013 @ 8:50pm 
Excellent concept and a good map. Unfortunately the last chamber had some glitches. Placement of the cube on either button didn't result in the appearance that the button had been activated. Was able to work through the chamber by assuming the button had been activated despite the lack of visual confirmation (blue sync lines turning orange). . The voice acting is more annoying than being the only sober guy at a karaoke bar. Still a fun map. Willing to try the third in the series but hoping it doesn't have any bugs.
ofcourseilikepasta Jul 24, 2013 @ 8:44pm 
I've never played a chamber with voice acting in it. Very cool. Great job.
moneykid Jul 24, 2013 @ 8:08am 
that was awesome! awesome custom map hooray!