4701 ratings
Castle Volkihar Redux - A Player Home
File Size:
54.840 MB
Feb 28, 2013 @ 1:41am
Dec 24, 2013 @ 11:54pm
113 change notes ( view )

Subscribe to download Castle Volkihar Redux - A Player Home

Now the size of a town, Castle Volkihar Redux is the ultimate Vampire Castle home for the true King of Skyrim. Every blocked portal is now a new place. New towers, quests, Molag Bal buffs, robes, followers, tavern, guards, crafting and much more. Dawnguard DLC is required.

*Did you finish Dawnguard and wonder why Castle Volkihar didnt upgrade?
*Did you think the blocked portals would open up into a real homestead?
*Then look no further, this mod does exactly that!

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UPDATE RELEASED Dec, 25, 2013 12:33am PST

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1.) Must have the Dawnguard DLC purchased and installed
2.) Install anytime but, castle wont upgrade until you complete "Touching the Sky" (get Auriels bow)
3.) Doesnt matter if you choose vampire or dawnguard side

It's good to be king
Fortify Volkihar
Releasing the Coven
Port of Call
The Forgotten Tower
Keep em Coming
The Smell of Death (Starts in Solitude - hideout for starter vampires)

Coming Soon
+Purchase Upgrades Gargoyle level
+Hearthfire Version (do not wait to install, it will be safe to migrate over)
+Plug in Quests


+Gargoyle Followers
+Undercroft Market
+Guild Hall Boss room decorated
+Wife moves in Castle Volkihar
+Namira's Gift - Place Namira's ring in the shrine and see what spawns!
+All Castle Guards and Gargoyles follower ready
+6 New Quests
+Custom Banners, signs, crates, carpets
+Balcony above Shipyard & Courtyard
+Daedric artifact displays
+Shipyard Upgrades twice!
+Playable Organs
+Light Switches in each Tower
+Dragon Mask and Claw Display
+Vault: heavily guarded secure storage
+Summonable Vampiric Horse
+Anti Sunhood
+Blood Potion Cauldron & Buckets
+Blacksmith, Enchanting, Alchemy %25 bonus stations
+Sleeping chambers
+Highly Enchanted Molag Bal robes
+Safe Storage
+Molag Bal Shrine gives massive buff
+Blood bath gives well fed bonus, cure all
+Swimming and bath area (North Tower Vault)
+Bust of Change your face (North Tower Vault)
+Tavern with four bards who always play something & take requests.
+Blood Potion Vendors
+2 Teleportation systems (6 cities and internal castle wings)
+15 bedrooms throughout the castle follower ready
+Endless thralls to feed on
+Live training (East Tower)
+3 New Fast Travel Markers
+Fully restored courtyard & 2 Private Balcony's
+Fast travel spell tome to castle
+Guards added to all halls and exterior of castle
+Added 4 new Towers to the castle
+Shipyard restored with travel ready ship helm


Castle Volkihar has been occupied by vampire's for centuries. Prior to Harkon taking over the castle, his brother Brunar was the head of the coven.
Harkon raised an army and finally after a decade of fighting stormed the castle and locked his brother and his coven away in the family tombs. After acquiring Auriels Bow you must find the coven and set them free by awakening them from their long hibernation
Vampirism was created by Daedric prince Molag Bal. You will find new apparel and magical influences from him throughout the Castle.


Shipyard Waypoint:
The Castle Volkihar Shipyard and it's boats have been restored. You can use them to travel to the shores of Tamriel

Towers of the Castle:
Daedric South Tower (artifact displays), Valerica Tower (Formerly the ruins), North Tower, East Tower and *West Tower
Castle Volkihar is the size of a town, one of the largest player homes made to date. This castle home features 15 follower ready guest rooms, study/meeting room/library, Vault armory, live training, laboratories, master Vampire sleeping Chamber, dining room, kitchen, Master Vampire's throne room, church, torture chamber, secret cave, and a Teleportation Wing for starters.

Caslte Volkihar not only offers access to every kind of crafting station in the game, you will be provided with a special 25% bonus when using them! There are primary crafting stations such as Forges, Alchemy Tables, Enchanting stations, but also Wood Chopping Blocks and Cooking Pots. 4 unique Blood Cauldron/Buckets to brew blood potions (2 human flesh = 5 blood potions)

You will not find any wimpy shrines other than Molag Bal shrines through out the castle. But let it be known that the blessing from Molag Bal trumps all those other lesser daedric blessings all put together. When Molag Bal bestows his chosen with a blessing, he wants them stronger than any foe in the known planes of existence.

Valerica has brought her knowledge of teleportation magic from the soul cairn to the castle. A special teleportation wing has been added. It includes two teleportation networks, one for the castle internally and one to six major cities throughout Tamriel. Portal to Forgotten Vale in castle tombs. 2 spell tomes teach: return home.

Unique Items:
Robes of the minions of Molag Bal. These highly enchanted robes help his minions carry out his desires throughout the plane of Tamriel and beyond. The robes (crafted in Coldharbour the realm of Molag Bal) are 2nd to none for mages, warriors and thieves. The robes are also craftable under misc should you bring more initiates into the fold. Summonable Vampiric Horse, etheral Gargoyle swords

Display and storage:
You will find manequinns, weapon/racks, chests, display cases, and much more throughout the Castle. You will want to visit the North Tower Vault which is specifically designed for this. Display your Dragon Priest Masks and claws in the North Tower Vault. Even change your face. *New special Daedric artifacts South Tower.

Traders and Crafters:
You will find a Blacksmith at the Shipyard, an alchemist trainer in the East Tower, a blood potion bartender (sells blood potions) Val Tower, and Captain Wheeler sells blood potions, gives you profits once a month.

Volkihar Draugr and Gargoyle Guards:
These guards once served Harkon. They now serve you.



FAQ & Solutions -Click Here-

MANUAL INSTALLATION Download - Click Here-

How to update mods on steam -click here-


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-Anduniel - Scripting help
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Popular Discussions View All (4)
Jul 6 @ 7:36am
FAQ & SOLUTIONS (bug report)
Jul 6 @ 7:39am
Jun 11 @ 6:25pm
Known Mod Conflicts
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yezzariael 15 hours ago 
I wasn't able to play reacently ( damn real life :D), but now i got youre hint and it made my day. *port through the castle* Lucky me *hug*
DiGiTaL CLeaNeR  [author] Jul 9 @ 11:30pm 
@StanicTater, isn't it odd that just re-downloading a couple of times can fix stuff that should work anyway? You are one of the few people to actually figure that out from my instructions. Most give up the first time they re-install the mod. Anyway I'm glad you got it working.
SatanicTater Jul 9 @ 9:14pm 
Thank you very much for the info. I had to do the subscribe unsubscribe thing twice, but now it is working. Thanks again and happy modding.
DiGiTaL CLeaNeR  [author] Jul 9 @ 1:47am 
SatanicTater, It won't start with just a command, you must finish other quests first. Please check out this thread:

If the quest isn't starting after filling those requirements something is wrong. Then try this thread: http://steamcommunity.com/workshop/filedetails/discussion/129969995/846966336549220989/#c846966336549568886
SatanicTater Jul 8 @ 11:54pm 
what is the console command to start "it's good to be king?" I installed the mod before the dawngaurd questline. I killed Harkon and have left the guild hall, yet the quest won't start.
zenzen2 Jul 8 @ 11:45pm 
Fixed. thank you very much :)
DiGiTaL CLeaNeR  [author] Jul 8 @ 8:57pm 
Mufasa, mixed results have happened from using follower mod's. Eventually you may experience strange issues with NPC's or followers bugging out in very strange ways. Something to be aware of.
DiGiTaL CLeaNeR  [author] Jul 8 @ 8:54pm 
zenzen2, try reading the book given to you by Irarak. If he has not given it to you than check out this page: http://tes-mods.wikia.com/wiki/Castle_Volkihar_Redux#The_Forgotten_Tower
DiGiTaL CLeaNeR  [author] Jul 8 @ 8:46pm