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Other than that, congrats for the guide, I really like this approach to Tiny :)
Sorry for double post, character limit.
The logic behind this is quite simple. Dps is calculated by multiplying damage times attack speed. Suppose you have 10 points to spend on either dmg or atk spd. The best choice is getting 5 dmg and 5 atk spd, as it gives 5x5=25 dps. Choosing 9 dmg and 1 atk spd (this is what Tiny with rapier looks like) gives you 9x1=9 dps, which is awful compared to the potential 25 dps.
Bottom line: the bigger the imbalance between damage and attack speed, the lower your dps will be. Tiny already has a serious imbalance, due to his ultimate, therefore rapier is probably the worst way to spend 6200 gold. So, even if it didn't drop on death, I'd rather list it under "No-no" than under "Luxury". :)
@Bloostorm you cant throw game by buying hyperstone... you are doing like 600 damage per hit with rapier. its basically a lvl 1 finger of death per hit. Also why cant you have both Daedalus and Rapier, but you have a fair point. Luxury items are for trolling anyways, when your team cant lose
tried ur build last time and works super great and fun but ppl seems dislike me for chosen tiny as team carry, because I took farm XD
Only one mention: Rapier is a very bad choice as a damage item here. When trying to maximize your dps, you should always look to balance damage and attack speed. Tiny has huge base damage and terrible attack speed. In terms of pure dps, he would probably benefit almost as much from just a Hyperstone that costs 2100.
Also, even if you choose to go for damage, from level 16 on Daedalus gives him more effective damage than Rapier. At level 25, the difference is even bigger. So no point in even mentioning it's cheaper and doesn't drop :)