11054 ratings
DaMaGepy #4: cube training
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Posted:
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20.737 MB
Feb 25, 2013 @ 8:07pm
Mar 4, 2013 @ 11:10am
15 change notes ( view )
In 1 collection by DaMaGepy
DaMaGepy's maps
7 items
Description
A large medium-difficulty map to teach some cube trick. 9 testchamber plus an optional hidden test with some bts exploration. Since its a training map, there are hint buttons at the entrance of each room in case you need help. Don't spoil your fun, only use them if you are stuck for a while and don't know what to do!

If you like my maps and wanna support me paying my bills, or just want to encourage me making more maps, please DONATE[www.paypal.com] any amount. I am unemployed at the moment, every little $ helps. Thanks :)

*** Wanna play more Portal 2 custom maps from me? Click HERE to visit my workshop! ***

This single-player map includes:
- 9 small / normal chamber with very easy to medium puzzles
- Optional hints for those who don't know the tricks yet and got stuck easily
- At the end of the map an optional achievement to escape outside and find the secret testchamber
- Optional behind-the-scene exploration
- Direct download link (with hammer .vmf source): http://heroes.hardwired.hu/-/portal/sp_damagepy_04.zip (10MB)
- Youtube walkthrough video, in case you stuck...
- Youtube speedrun vid (4:50), if you can beat it, I'll link yours :)

Hints/comments about the map:
- The map was made with Hammer editor (Portal 2 Authoring Tools - it's free)
- You don't need ninja skills or luck. If you are clueless, check the signages first.
- The map was made in 16 day
- Some custom texture and sign plus skybox (Karatekäfer)
- Special thanks for testing: tmast98, lpfreaky90, josepezdj
- You can download most of my Portal 1 and 2 maps and their hammer sources from here[heroes.hardwired.hu].

Changelog:
- Fixed elevator tube opening/closing, and some missing texture (nodraw)
- Added a hint and a mark to the hidden testchamber's angled surface and moved the 2 cube a bit closer to the edge plus some mark
- Made the vertical hatch after the bts sewer and the portal surface above more visible
- Fixed room 8 where the cube could be picked out thru the grate, plus could be dropped into the hole under the arm. Also fixed indicator
- Fixed a missing indicator in room 5, and moved a portal surface in room 9 up so the only way to disable the red field is to... use the tactic from room 7 :)
307 Comments
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Atlas Nov 6 @ 11:54pm 
Nice work uploading the VMF, I'll have fun looking at that ;)
Great work with the chamber too.
Atlas Nov 6 @ 11:53pm 
Parkour :) :)
DaMaGepy  [author] Oct 27 @ 10:00am 
yes, no money for chambers #2
hopefully will be finished febore xmas:
NoMoney#2pic1[heroes.hardwired.hu],
NoMoney#2pic2[heroes.hardwired.hu]
mr.anonymous Oct 27 @ 8:48am 
this is my favorit of your maps, do you working on a new map?
DaMaGepy  [author] Oct 27 @ 7:51am 
parkour :)
mr.anonymous Oct 27 @ 1:00am 
i found a super secret plays that you say (good work parkout), what do you mean with that?
NIceGuyND Oct 19 @ 4:31pm 
Thank you! Great work! :)
vioray Oct 16 @ 8:19am 
lots of fun, the hidden test was a great addition both in having to find it and the puzzles it contained
Casvah Oct 9 @ 8:49pm 
Best of your maps! I loved the secret test chamber. You should make an entire campaign.
DaMaGepy  [author] Sep 27 @ 12:02pm 
no hard if you follow the red marks (arrow and X)
The cube floating is a portal2 bug