1813 ratings
Wet and Cold
Rate  
Favorite
Favorited
Unfavorite
File Size:
Posted:
Updated:
59.131 MB
Feb 23, 2013 @ 1:18pm
Jul 6 @ 11:20pm
22 change notes ( view )

Subscribe to download Wet and Cold

Subscribed
Unsubscribe
In 1 collection by isoku
Wet and Cold Series
3 items
Description
**Troubleshooting**

Version: 1.422

See Nexus[skyrim.nexusmods.com] link for list of changes.

Dependencies:

Addon: Wet and Cold - Ashes
Provides Wet and Cold support for Dragonborn and adds various ash related effects that make use of Wet and Cold's core scripts.

Addon: Wet and Cold - Holidays
Goes beyond the scope of Wet and Cold and extends features to provide holiday cheer throughout Skyrim.

Optional: SKSE[skse.silverlock.org] 1.6.5+
SKSE is only needed for the equipment features to work. 1.6.6+ is required for SkyUI's MCM.

Optional: Frostfall[skyrim.nexusmods.com] 2.0+
Traveling NPCs may be equipped with random craftable items from Frostfall as part of Survival Gear. SKSE is not needed.

Optional: iNeed - Food Water and Sleep
Food spoilage rates are reduced in the cold and traveling NPCs may be equipped with waterskins, which allows for purchasing of refills. SKSE is not needed.

Optional: Winter Is Coming[skyrim.nexusmods.com]
If any of the main plugins are installed, fur cloaks will be equipped by NPCs as part of Cold Gear. Armored NPCs may also wear armored fur hoods. [SKSE]

Optional: Cloaks of Skyrim[skyrim.nexusmods.com]
If any of the main plugins are installed, NPCs have a chance of equipping hide or linen cloaks as part of Rain Gear. [SKSE]

Compatibility:
  • If using Frostfall 2.0+, the player's drip effects from my mod will be automatically disabled.
  • Everything in this mod is applied dynamically so it should work with any NPC in any location (DLC, new lands, new villages, etc) except the cold features. While the cold features are also applied dynamically, mods or DLCs with new regions or creatures may need to be supported manually.
  • Cold effects support for Dawnguard, Dragonborn (requires Wet and Cold - Ashes) and Wyrmstooth creatures and locations.

Overview:

Dynamic wet and cold related effects. All features related to the visual effects apply to all actors unless otherwise stated. Some features require SKSE to function. Easy to follow installation instructions for SKSE can be found here.
  • Enable/disable features for the player and actors from your magic 'Wet and Cold Icicle'. This not a quest item so if you lose it you can craft a new one at a smelter with 1 ice wraith teeth.
  • If SkyUI 3.0+ and SKSE 1.6.6+ are installed you will not be given the icicle automatically. Instead you will have access to the options through the MCM.

Wet Drips:
Water dynamically drips from body parts during rain and after swimming. Drips from the rain will stop if you or an actor are under some sort of ledge or cover and sound effects will play after swimming.

Soggy Feet:
A light splash sound effect and splash particles play from each footstep when it's raining and for 10 seconds after swimming.

Steam:
Steam rises from they body after swimming in warm regions. This feature is disabled by default.

Rain Blind:
Rain drops will blind you periodically while looking up.

Go Home:
Civilian NPCs will return to their homes once it starts raining. Adults will walk briskly. Children will run. Argonians, beggars and working class NPCs will remain outdoors. If an NPC doesn't live nearby he/she will go to the inn.

Rain Gear: [SKSE]
All NPCs except Argonians and beggars will equip hoods during rain if their slots are free. Civilian NPCs in cities have a chance of equipping umbrellas in place of hoods (disabled by default). If Rain Gear is enabled for followers and you'd like an individual follower to opt out, create a "Wet Snowberry" at a cooking pot from regular snowberries and give one to that follower.

Cold Breaths:
Breathe out visible moisture from the nose and mouth in frigid regions (snowy/coastal) and less visible moisture in the tundra/marsh regions at night. Breaths from the nose appear in steady intervals while breaths from the mouth become visible while talking (NPCs only), running, sprinting or fighting. Creatures currently supported: giants, horses, dogs, huskies, wolves, bears, (Vale) sabrecats, falmer, werewolves/bears, trolls, dragons, cows, hagravens, lurkers, boars and rieklings. Breaths will not appear if the actor is close to a heat source or if the actor is a vampire.

Snowy:
Snow will accumulate on hair and armor during snow fall. This effect will also appear over the whole body after swimming in a cold region. Moving near a heat source will cause the snow to melt away--even on dead bodies. A vampire's skin will be affected by the snowy/ice buildup.

Strong Winds:
If caught in a blizzard (weather classification: snowy and wind speed > 0.5) you and all nearby NPCs will receive a 15% reduction in movement speed if out in the open. Wind sound volume has also been increased during a blizzard and in mountainous regions.

Blizzard Blind:
Snow will blind you periodically during a blizzard. Keep your face down or move under a shelter to avoid. This feature is disabled by default for the player. NPCs are also blinded making it more difficult for them to detect targets.

Go Home:
Most civilian NPCs will walk briskly to their homes when a blizzard starts. If an NPC doesn't live nearby he/she will go to the inn.

Cold Gear: [SKSE]
All NPCs except beggars will equip fur hoods and gloves in cold regions if their slots are free. If Wet and Cold - Ashes is installed, they may also equip face covers. Equip chance of face covers changes based on the time of day, weather conditions and if the NPC is a traveler. Due to their incredible resistance to the cold, Nords are more likely to equip their Cold Gear at night. NPCs will auto unequip WIC fur cloaks while sitting and reequip after standing up. This is to prevent the horrible clipping that was hurting my eyes. If Cold Gear is enabled for followers and you'd like an individual follower to opt out, create a "Cold Snowberry" at a cooking pot from regular snowberries and give one to that follower.

Survival Gear: [SKSE]
All NPCs except followers will have backpacks equipped and sometimes snowshoes while traveling outside of villages and cities. Fur backpacks are more likely to be equipped in the colder regions than leather backpacks. Leather backpacks will auto-adjust to fur cloaks to prevent clipping upon unequipping/equipping a bag.

Credits:

See Nexus link for list of contributors.

My Workshop Mods:

Exhaustion
Splash of Rain
Shooting Stars
Rainbows
Deadly Spell Impacts
Realistic Water Two
iNeed - Food Water and Sleep

Donations are always welcomed.[www.paypal.com]
384 Comments
< >
FxFD| NineTailed Jul 8 @ 4:42am 
I love this mod but this mod makes Skyrim to CTD (crash to desktop) whenever I try to save... Please fix this.. Then I'll subscribe again...
Nephazim Jul 7 @ 8:03am 
nice mod.but you could improve the graphic effects if the character gets wet, a lot!(for example like in dragons dogma.....)
oceanvista Jul 6 @ 9:49pm 
nise logic :)
TH3GHOSTWAFFL3 Jul 6 @ 11:37am 
I love this mod so much..
I enjoy trying to RP in skyrim. Is that a bit sad?
El_Keo Jul 5 @ 4:54am 
How come when I have this mod in use I just get this green aura of leaves that constantly blow around me and follow me?
isoku  [author] Jul 3 @ 7:18am 
If you're crashing at startup then you're missing a dependency. Either Wet and Cold isn't installed correctly or you accidentally installed Wet and Cold - Ashes, which requires Dragonborn.
Sabre Wolf Jul 2 @ 9:48pm 
I have an issue that is not on the list, and it might be an obvious answer that is unclear to me. I have the mod installed for the purposes of the Wet and Cold holiday mod, but this one nor the holiday mod will cooperate. Can you (or anyone) help in anyway? I REALLY want both of these. Ex: the mod will not allow me to start skyrim; gets to bethesda sign, then stops.
isoku  [author] Jul 1 @ 8:09am 
For anyone having issues, please see the link at the very top of the description.
I cannot see the menu in the MCM even when I do the command to reload all mods that are adjustable through the MCM. I'm not entirely sure if this is working, but all of your other mods are. I also have all of the dependencies and even this mod installed through Nexus.
Pvt-Max216! Jun 28 @ 10:39am 
ubercookieguy do you have the wet and cold icicle in your inventory. If you dont if i remember right you can create it at any forge provided you have ice wraith teeth to create it. with the wet and cold icicle you can modify all the options for wet and cold. maybe it also worth uninstalling and reinstalling wet and cold again to see if that gets it goin properly again.