97 ratings
PFG 2 - Learning Curves
Rate  
Favorite
Favorited
Unfavorite
File Size:
Posted:
Updated:
8.263 MB
Feb 22, 2013 @ 11:16am
Feb 23, 2013 @ 2:14am
2 change notes ( view )

Subscribe to download PFG 2 - Learning Curves

Subscribed
Unsubscribe
Description
Here's the second installment to my PFG series. It is recommended to play part 1 of the series first to get acquainted with the techniques of the Portal Force Gun. You can find that map here.

If you like this map please feel free to leave a comment. Thanks!

PS: Video Walkthrough available.
21 Comments
< >
pa1ntmaster Sep 30, 2013 @ 7:12pm 
Just watched Lpfreaky90's vid...I can see the sources of frustration for the first part as well: the portalable surface on the left side when you enter the room doesn't seem portalable initially.

In short, the learning curve is just too steep for most test subjects to handle.
pa1ntmaster Sep 30, 2013 @ 6:32pm 
Excellent art design again, although it feels as if you have to speedrun to beat that last part.
ƦɅƉ∑LIƬE(Gone for a week) Sep 26, 2013 @ 5:01pm 
I already found out how to do it thanks anyways
LPChip Sep 26, 2013 @ 2:00pm 
Awesome map Innocentive. Pretty hard too, and a bit small, but not too small. :)

@RADELITE: there's a button on the toolbar that allows you to cut off a section. In order for it to work you first must create a brush. While you have the red lines, click the vertex tool (which looks like a wireframe. then click and I believe drag to create a line. Then there's a white and red part. White is the new shape. Press enter to cut that. Press the vertex button a few times to get different cut modes. One is clockwise, the other anticlockwise, and the third is split (which means that you have both halfs of the cut, and after you can select/move/delete the halfs.
ƦɅƉ∑LIƬE(Gone for a week) Aug 28, 2013 @ 5:33am 
cool
Piranha.A  [author] Aug 28, 2013 @ 5:25am 
Well, indeed there was some more work involved. If I remember correctly, the basic technique was building arches in all sorts of shapes, cutting them and then use the vertex tool ... every curve you see in this map is the remnant of a modified arch.
ƦɅƉ∑LIƬE(Gone for a week) Aug 28, 2013 @ 5:08am 
I know that but you cant just make a cylinder hollow and cut the walls off till you get the shape
Piranha.A  [author] Aug 28, 2013 @ 5:01am 
When you activate the Block tool just choose another shape to build from the drop down menu on the right side. Where it says block you can also choose cylinder, spike, etc.
ƦɅƉ∑LIƬE(Gone for a week) Aug 28, 2013 @ 4:59am 
I know hammer but I havent found that option thats like the one thing I havent learn how to do
Piranha.A  [author] Aug 27, 2013 @ 9:38pm 
Do you know Hammer? You can build brushes in all sorts of shapes ... I decided to make a map full of curves in this map.