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Natural Soccer
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Platforms: PC, Mac, Linux
Languages: English, German
Posted:
Updated:
Mar 3, 2013 @ 10:02am
May 3 @ 3:13pm

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Recent Announcements View All (3)
Natural Soccer for Windows Available!
Natural Soccer for Android released!
Description
Release date: OUYA/Android: SUMMER 2013, Windows: March 2014
Natural Soccer is a highly playable arcade soccer game with fast-paced action, accurate physics and intuitive controls.

If you are a fan of classics like Kick Off, Sensible Soccer, Mircroprose Soccer, Goal! or Tekhan World Cup, Natural Soccer is for you!

Natural Soccer is now available for OUYA, Android and Windows. Help us to get it on STEAM!

Key Features
  • Fast paced action
  • Accurate and fun ball physics
  • Simple and intuitive controls
  • Very fine-tuned gameplay for maximum playability
  • Smooth graphics (60fps) with our proven and loved top-down view
  • Over 200 teams with more than 2.200 individual, carefully crafted players
  • Strong but never unfair AI for both computer opponents and goalies
  • Action Replays
  • Aftertouch
  • Nice sound effects for a great stadium atmosphere
  • Pure fun gameplay that just feels natural

What players say

Originally posted by Wongstyle, OUYA Forum:
In my Opinion you've already achieved your goal of programming the best arcade soccer! I played most of them and not a single one comes even close to Natural Soccer!

Originally posted by Anthony Huczek, OUYA Forum:
great job (...)! loved sensible soccer and love this too. bought it last week

Originally posted by Marshmallow Mark (@MarshmallowMark), Twitter:
Just picked the game up on discount. So happy I did! One of my fav games on Ouya thus far!!

Originally posted by Anders Døsen (@andersdosen), Twitter:
Bought my first game on the OUYA today. Which one? Natural Soccer, of course! #magic #ouya


Enjoy Natural Soccer!
Thorsten Schleinzer
www.naturalsoccer.com
Popular Discussions View All (1)
0
Jul 4 @ 7:29am
Player Manager + Linux
Mehmet Atif Ergun
281 Comments
< >
Dissection_Br Oct 4 @ 8:29am 
nice game, yes
PBG [TG] Deadsin Sep 18 @ 7:55pm 
This game looks awesome! I would really love to play it.
schleinzer  [author] Sep 18 @ 10:30am 
@bun: Thanks for your feedback! I totally agree with you - there might be something "in between passing and shooting". Thing is, for example, when testing that, I figured that exactly applying Aftertouch to this does no good: you normally play a through pass and want to control the receiving player immediately, so you move the joystick accordingly but accidentally apply Aftertouch... It works better with long passes, and those are already covered by "abusing" the shot button...

By the way, the game's AI automatically plays through passes when they are appropriate. You will figure, that most of the time, a pass will reach the receiver still running full speed in the direction he was heading to. That's one of the subtle things of Natural Soccer which is/was quite hard to implement, but makes it so (hopefully!) well enjoyable :-)

Thanks a lot for your feedback - really appreciate that kind of feedback a lot!
bun Sep 18 @ 9:13am 
i have tried to use shoot button to pass the ball since it already have the aftertouch, but the kick power was too strong, that is why i suggest for a lighter version using the pass button.

allowing to pass the ball in any direction will encourage depth play. Its like a through ball, where players run to chase after the ball.

U can allow it as an option too. The game can still be simple with this addition. I hope to convince u abit haha.

Its great to hear u are trying out many combinations and options!
schleinzer  [author] Sep 18 @ 8:41am 
@pablo: An online mode is definitely something I'd *love* to have - but unfortunately on the other hand something very hard to do well, and something which have rather heavy implications on the existing gameplay (which I'd rather not touch too much as I am very happy with it...)

As for the editor: Definitely! It's in the making and will definitely become available some time in the future - but still will take a lot of time, so bear with me.

Thank you!
schleinzer  [author] Sep 18 @ 8:39am 
@bun: Thanks a lot for your nice feedback! Really glad you like the update.

As for the passing: I really want to keep the controls as simple as possible. That's a fundamental design decision. Having said this, I do try out different control styles to see if they improve the gameplay or not. For example, I hesitated quite some time if to add the third "CHIP" button, but figured it's an important and valuable addition, and never looked back.

As for your idea, I consider adding "hold PASS" in contrast to just tipping it, to pass the ball into the direction the stick is facing. I will test if this is actually worthwhile (and ask my beta testers about it, of course), so, yes, I am looking into it :-)

Thanks again!
pablo mauro Sep 17 @ 8:06pm 
el juego tiene modo multi player online ??? y se puede editar los jugadores y equipos ?
gracias !
bun Sep 17 @ 12:55pm 
The feeling of the dribbling mode is great and feels really natural. comparing it to the previous version is a huge difference.

I notice i can lope the ball slightly and header with ease now.

I have tried the unassisted mode too but i cant control the ball and only able to move one direction with it.

Great wORK!

suggestion:
I am wondering if u can make passing(button A) the ball also with aftertouch and choosable direction, instead of a designated towards the player pass, because the Ai will anticipate and intercept the pass although i will instead like to pass a different angle.
bun Sep 17 @ 12:28pm 
I didnt know there an update! nothing like a date was written in humble library that this is updated. Thx. looking forward to try it now.
schleinzer  [author] Sep 17 @ 11:51am 
@bun: There is been a recent update of the Windows version (v1.1.0), which contains the DRIBBLING MODE setting. It's available to all owners of the full version as a FREE UPDATE (just redownload from GMG/Humble Store/IGS).

So both Windows and Android versions do offer the new dribbling mode (only IOS is still a bit behind).