234 ratings
gm_island
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Type: Map, Addon
File Size:
Posted:
9.306 MB
Feb 19, 2013 @ 1:54am
1 change note ( view )

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Description
An heightmap-based level that was one of the ideas being thrown around for a third default Gmod map. It was scrapped because the size limits make it terrible. I cleaned it up a little and decided to put it out there on the workshop in case it might be useful to someone.
13 Comments
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MaxOfS2D @ Seattle  [author] May 12 @ 7:37pm 
sure
JackaNERD³ May 12 @ 5:29pm 
Is it ok if I decompile the map and add things, then re-release it? (with due credit, of course)
Kⓔnn Humprey Jan 23 @ 12:12am 
Thats cool, 3rd defualt map on Garry's Mod
Hitman™ Jan 18 @ 9:32pm 
Kind of empty. Could use some trees, rocks, maybe a cave or tunneling. A dockyard would be cool. Could use some improvments for sure.
MrPootisMann Nov 19, 2013 @ 2:13pm 
@baconface

What I do to ignite a ragdoll is I use a Pyro Flamethrower SWEP and and throw flames at a ragdoll :)
grasslandfox Aug 13, 2013 @ 1:12pm 
Hey Max do you mind geting ragdolls igniteable in gmod because I have to use it to make a part of a thing im doing look better
DANKHOMIE Aug 12, 2013 @ 3:06pm 
Nice work.
MiddyLovesYou<3 Jul 11, 2013 @ 7:24pm 
Hey, could you upload dynamic shadowing (I think it was called that) from gmod.org? The standard gmod shadows are pathetic.
Alexandrovich Jun 20, 2013 @ 8:05am 
| | This | |
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RDNX Jun 12, 2013 @ 11:32am 
could you put a model in there so we can see the size of the island compared to a player model?