This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Genre: RPG
Platforms: PC
Players: Single-player
Feb 18, 2013 @ 2:30pm
Mar 4, 2014 @ 10:55am
Recent Announcements View All (19)
Week 22-28 April 2013 development update
Dark Triad: Conspiracy Vision Doc
Release date: Fourth quarter 2013
a 3D-isometric, turn-based, story driven cRPG computer game by Autoloot Games Ltd.

Game Features

- A deep history with unexpected twists and many secrets to uncover.
- Brutal and bloody turn-based combats. A brand new system where you define the degree of action & strategy and the speed of battles.
- Choose among 5 different cool classes.
- A brand new skills & specialty system. Customize your own builds.
- Hundreds of quests & side quests, with non-boring intriguing dialogues.
- A vast map for you to enjoy during tens of hours.
- An incredible host of enemies for you to slash & crush.
- Pets and Sacred Guardians to assist you in the heat of the battle.
- Fully detailed characters and environments in 3D.
- Items system with thousands of combinations and unique artifacts.
- More than 5000 achievements.

The Dark Triad: Dragon's Death is a 3D isometric RPG computer game, where we’ve created our own combat and IA system from scratch, and the same goes for the story, as you can see in the game intro video.
Our goal in the end is to make an engaging, immersive game with a balanced mix of combat & story for all RPG fans to enjoy.

Why you decide to go crowdfunding?

We don't have any investors behind us... we panic them! We want people who love RPGs to be the ones that help us to take this game to completion. We want to preserve our creative freedom and at the same time we deem most important to know your opinion about what we are doing.

We are a 6-man team with a limited budget. As you can see in the section above, we’ve already accomplished many things, but at this point we need to hire a couple of artists and coders both to create and animate GFX assets so they match the story and facts of the game world and to help on coding the lightning, a very important and tricky issue. If we reach about $30k in our coming KICKSTARTER campaign, we'll be able to cover the last half of the development cycle.

All the money made with the pre-orders on our site will also be accountable for any stretch goals we would set at a near-future Kickstarter campaing, should we meet the original pledge.

We’ll appreciate if you can help us to fund our game and decide to join us on this adventure ahead of us!

We'll also be glad if you help us to spread the word among your friends on Facebook or Twitter, as well as registering to our forums to read our weekly updates and tell us what you think about the game and how it can be improved.

You can subscribe to our mailing list at

What our experience amounts for?

Games we’ve worked on: Age of Conan, Warhammer Online, Ghost Recon, Splinter Cell, Heroes of Sparta 2, RuneScape, Social Empires, Social Wars, Dragon City, Dark Warriors, and other minor PC, DS, Wii and Xbox360 games.
Who we’ve worked for: GOA/EA, Funcom, Ubisoft, Gameloft, BigFish Games, Social Point, Gammick, Entertainment, Eset, Norma Editorial.
Indie games we’ve made: Kololoko, Labyrinth Madness, My Underpants, Black Age (GFX demo), Shake Shape, Spermatozoon (XBLive)

Anything else?

Yes! soon we'll launch a KICKSTARTER CAMPAIGN! If you want to stay up to date on the TDT:DD development, don't forget to go to and join our mailing list for regular updates on the game!
Popular Discussions View All (3)
Apr 24, 2013 @ 1:24pm
In-game books in RPGs. Do you feel the same?
Mar 18, 2013 @ 9:41am
Introduction to Combat in TDT:DD
May 16, 2014 @ 12:44pm
< >
mm.324 #FreeTheWorkshop Mar 16 @ 8:26pm 
I hope you guys are still working on the game, when you have time. Have you tried Kickstarter? The fact that it got greenlit means that there are plenty of people who want to buy it when it''s done.
namianwu Nov 5, 2014 @ 9:33am 
Fully agree with Nyrreah's comment below. This looks like a good game and it's a real pity things turned out the way they have. That knowledge is made even worse when inane rubbish such as Goat Simulator or Mount Your Friends have sold so well. Anyways, I would like to wish the devs the best of luck for the future, and I hope eventually you guys will be able to continue and complete the vision you had for this game.
Nyrreah Aug 16, 2014 @ 11:39pm 
It's annoying how good games like this one here going to trash, crushing dreams of people while shit as goat simulator got millions...
raine173 Jul 27, 2014 @ 2:56am 
The fact you refunded people and didn't just keep the money and claim to still be working on it, is amazing and I wish you guys all the support in the world. If I had extra funds to help you out, I would. Your honesty and goodwill will carry you through. Good luck and best wishes on this project and future ones.
AutolootGames  [author] May 13, 2014 @ 3:29pm 
Hi guys,
I know some of you asked what going on with the game. Unluckily we didn't find enough funds to continue its development so it's been halted. It doesn't mean there are no plans to continue working on it, but the situation at the moment is not only not the best, but is impossible for us to quit our jobs just to make this game unless we have a reasonable amount of money to keep developing the game for 1,5 years. We can't live of air and we must pay the bills, that's just why all the team members have had to get regular jobs. As I told many times, me and my partner spend all our personal savings, about $40K, to make a playable working demo, but things didn't turn out well for many reason. It's been a very, very tough, but good learning experience. I can only promise one thing to you guys, you'll be able to play this game no matter how long it takes.
Abel B.
GreyViper Apr 20, 2014 @ 6:23am 
Really like the art and gameplay shown so far.
Willy Waran Apr 3, 2014 @ 12:27am 
Keep on going guys!
___TEXAS_AND_BANG!___ Mar 29, 2014 @ 11:07pm 
Looks awesome!
AutolootGames  [author] Mar 10, 2014 @ 8:47am 
We are very grateful to you guys for getting our game greenlit! =)
At the moment we can't make any public statement about the state of the project, but I just wanted to let you know we are still working on it, even we don't have the money to do this full-time, that's just why it's taking so long. Hope to share more news soon and thanks again for your support!
ProRock Mar 4, 2014 @ 4:23am