224 ratings
Test of sv_allow_mobile_portals
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3.628 MB
Feb 16, 2013 @ 12:29am
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p0rtalmaster Sep 20, 2013 @ 11:38pm 
Tried to kill myself while in between two portals...and I'm supposed to do that by coming up against myself? LOL :P

Fun feature indeed. Now if only the game engine could be designed so it wasn't so glitchy...a really, really, REALLY tough challenge indeed! As Dave Kircher (game developer) said, "...now we're dealing with nonlinear time in a nonlinear space."
newfreestyler Feb 26, 2013 @ 6:46pm 
WOW... this is the beginning of innovation!
Gaffe Feb 21, 2013 @ 5:28pm 
fun, but it seems to chuck you around a little.
Stimich Feb 19, 2013 @ 11:25am 
Steffanwolfe Feb 19, 2013 @ 6:58am 
wow
Challah_Money Feb 17, 2013 @ 11:43am 
Laser Hopscotch!
atommalac Feb 17, 2013 @ 10:06am 
this is very cool! :) not smooth enough, but i guess this wasn't what the engine was made for.. I'd love to see this implemented in a real puzzle though.
commander2005 Feb 16, 2013 @ 8:17am 
phorr! new dimensions of a game!...