Not enough ratings
Mabynna's Spirit Summons
Rate  
Favorite
Favorited
Unfavorite
Category: Factions, Magic
File Size:
Posted:
0.007 MB
Feb 14, 2013 @ 4:30pm
1 change note ( view )

Subscribe to download: Mabynna's Spirit Summons

Subscribed
Unsubscribe
Description
"The shaman has rewarded me with knowledge of the Skaal nature magic. He has taught me the Skaal rituals to summon spirits to fight by my side." - The Diary of Mabynna the Mad

Inspired by the Bloodmoon expansion to Morrowind, here are four spells to summon animal spirits. In most respects these spells will behave like the Conjure Familiar spell. The Summoner and Twin Souls will work as expected. All spirits have frost resistance, and will level with the player to a limited extent.

Call Fox Spirit (novice, levels 2-6)
Call Wolf Spirit (apprentice, levels 6-12)
Call Sabre Cat Spirit (adept, levels 12-18)
Call Bear Spirit (expert, levels 18-24)

The only way to learn these spells is to find the tomes that teach these ancient rituals. Fortunately for the player, they may be found in various inns throughout western Skyrim. The first may be found in Dead Man's Drink in Falkreath, the others are left for the players to discover on their own.

Note: Dragon born is NOT required to use this mod.
9 Comments
< >
darkshadowdragon1 Mar 3 @ 10:53pm 
You could put a book in the game pre-telling the history and story of the spirts. Its up to you its been 2 years since.
Brandybuck  [author] Dec 23, 2014 @ 12:24pm 
Yes, these spirits have a level range. The bear spirit will never be more powerful than a really big bear. Possibly in the distant future I may apply the Elemental Potency perk, but not at the moment.

I really don't want to create quests for these. The only reason I "hid" them in inns is to keep them from being freebies. Hint: The inns are not scattered, there is a pattern to them as if someone was traveling from one city to another.
BaconFlavor Dec 23, 2014 @ 12:00pm 
COMMENT PART ii

Second create quest chain of sorts varring in difficulty to obtain the spirit. You go about this in a number of different which is perfect opitunity to use some more creativity to tie this mod into the lore into skyrim in fun way.An example of this is a Duird mod call "Wrath of Nature - The Champion of Kynareth" theres a review on youtube by Brodual that explain this concept/the mod in detail.


I really look forward to seeing how this mod grows to become would be the best shaman mod for skyrim mod out there! =).

Note: This is not intened any way a negative critism of this mod. This only a suggestion what you do with this gem is ulimatley up to you.
BaconFlavor Dec 23, 2014 @ 11:59am 
Personally I think this mod is perfect the shaman build I'm working(inspired by WOW) on , but am I to understand that these spirits cap at 24? or 81 like us?

I love the concept of this modd soooo much I would really like to see it grow.So If I may make a couple of suggestions:

One would be to spead to the availblity of the spirit by level. What mean is by this is to instead of have the availablity of the Spirt ends possibly have it that we have to wait few levels(ie. 10 or more).This suggestion is attened to give players to bond in manner of speaking to their spirt companion before getting the next spirt( also build up player hype for the next spirit :D )
necrohall Jul 12, 2013 @ 7:25am 
Having a permanent spirit bear would be awesome
Ammybinks Feb 21, 2013 @ 8:38am 
Awesome! Would be cool if you could have them as a permenant companion!
[Sindeku] Space Samurai Feb 17, 2013 @ 7:40pm 
Fantastic! Now to go summon deceased spirits to do my bidding. Muahahahhaa... Ehem. Thanks! :D
Brandybuck  [author] Feb 17, 2013 @ 10:32am 
Nope, no Dragonborn required!
[Sindeku] Space Samurai Feb 16, 2013 @ 8:57pm 
Is Dragonborn required for this at all? I ask only because of the mention of the Skaal which are a rather large part of this expansion, albeit looks obvious that it doesn't require the expansion to use it.