44 ratings
A Subtle Home
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Category: Houses, Landscape
File Size:
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0.250 MB
Feb 19, 2012 @ 5:52am
Apr 21, 2012 @ 5:00am
9 change notes ( view )
Description
**I am not able to update this mod. No changes or corrections can be made.**

Two player houses in one! The small house has player beds and storage for low level characters but sits atop a large hideout with all the luxuries, crafting essentials, storage and display the advanced Dovahkiin wants.

Located in Riverwood behind the Inn is a small house that was used as a brewery by its former inhabitants. It has player beds and safe storage plus a few extras.

But this little house has some secrets. A hidden passageway leads to a Dovahkiin worthy hideout with loads of player storage, weapon displays and racks, and functioning bookshelves and mannequins. Everything a crafting player needs is also included in the library and armory. There is even a bathroom!

Be sure to read the letters and journals for a bit of back story related to an existing quest out of Riften and enjoy the music and environmental FX in the hideout. The map marker allows for fast travel once discovered and the Navmesh is suitable for companions.

*The location of the house in Riverwood seems to be a popular one. Please be sure it doesn’t conflict with your other house mods.

*Listed as “HiddenHouse.esp” in your data files upon subscription

*Updates*

Version 1.3
- Adjusted the lighting in the underground areas. Should work better with lighting mods now.

Version 1.2
- Raised key completely from the dirt pile. It now rests on top of the dirt pile in full view.
- Fiddled with the omni lights making the underground area slightly brighter. It is still not very bright because it is underground and lit by candles. ;)

Version 1.1
- Added 3 large open bookshelves in the enchanting area (kept 3 closed bookcases because I like the look of the green glass doors)
- Increased lighting in most rooms
- Cooked the fix resistant, crazy dancing pheasant and placed the roasted bits on the table
- Raised the door key ever so slightly from its hiding place


104 Comments
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wolfman Mar 22, 2013 @ 7:25pm 
just visited this place, and i think it's great. only 2 things missing 1- as the father was a less resputable fellow he should have had a secret entrance for his comings and goings. and 2 if Wulferd had left a recipe for his ale hidden somewhere. but otherwise great little house
Aaron of Minneapolis Feb 5, 2013 @ 11:43am 
While I agree that Riverwood is rather built-up, there was still room for one more little house back there. It did seem to fit in with the other houses.
The Grey Paladin Feb 5, 2013 @ 10:14am 
what about in the western mountains borderimg falkreath hold? It could still be within the general area.
Ticklefeather  [author] Feb 5, 2013 @ 10:03am 
@ I've really been meaning to redo this mod. This was my very first one to make after finishing all the CK tutorials. It is very messy. But I love the story so much, I think if I do remake it, I'll leave it at least nearby. You are certainly right about Riverwood being crowded!
The Grey Paladin Feb 5, 2013 @ 9:34am 
I think you should put this house somewhere else. Riverwood is too crowded. I think this house or another like it literaly built into a cliff or mountain side with the front of the house being normal and a doorway without a door just like a drape over it leading down into sub levals with rooms for followers and kids and a wife or two. The place would be abandoned and you would just build it up adding what you wanted. It would require hearthfire but it is cheap I would assume many people have it and besides it would be an awsome mod.
Aaron of Minneapolis Jan 17, 2013 @ 3:29am 
Oh, I do! I just have it disabled for the time being; my highest-level character lives in Hjerim and wants to keep his dining table. :-)
Ticklefeather  [author] Jan 17, 2013 @ 1:28am 
@ Aaron_of_Mpls Yikes! This was my first mod and is a bit "messy." I cannot update it and really need to make a new version. I've been intending to do a new version for a while now but am easily distracted.

I'm glad you like it.
Aaron of Minneapolis Jan 16, 2013 @ 9:23pm 
This mod seems to delete some banquet tables in my game, leaving all the items on them on the floor. It happens with only this mod enabled, and doesn't happen with only this mod disabled. The specific tables I've noticed missing are the table near the right-side wall of Dragonsreach as you enter the front door (next to court mage Farengar's rooms), and the dining table in the main room in Hjerim. I haven't checked for others yet.

Other than that, nicely done! The lair under the house is quite cool.
Ticklefeather  [author] Aug 31, 2012 @ 11:29pm 
Bah. Crash and burn. I just finished a new mod http://steamcommunity.com/sharedfiles/filedetails/?id=93169096 so I should be able to work on a rerelease of this one soon.
Ticklefeather  [author] Aug 31, 2012 @ 11:25pm 
I'm not sure. I'll try it now!