This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

Pulse
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Genre: Adventure, Horror
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted:
Mar 7, 2013 @ 12:09pm
Recent Announcements View All (2)
FUNDED!
Moving up in the world!
Description
We're on Kickstarter, if you like what you see, help us out!
http://kck.st/Wx6GXD

PLAY THE PROTOTYPE HERE:
http://www.teampixelpi.com
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About the Game

Pulse is a first-person experiential journey in which you are blind. Using a process similar to echolocation, you use sounds in the environment to create a mental reconstruction of the world around you. Everything that makes sound reveals the world around it. Your view can be distorted by memories from before you lost your sight, sometimes creating surreal or terrifying visions.

Pulse has three key emotions based on the feeling of being lost in a dark forest.
  • Fear of the Unknown - Even if you know there's nothing there, that anxiety won't go away.
  • Curiosity - You go forward anyway, slowly but steadily, wondering what's out there.
  • Discovery - The secrets of the darkness are revealed. Whatever the result, the thrill of excitement runs down your spine.

However you are not alone in this figurative forest, you will encounter creatures called Mokos whose sole desire is to help you. By using the noise these creatures make, they provide additional "vision" when in need. They also provide superfluous amounts of cuteness. In contrast, there are also terrifying creatures who seek to devour you. Listen carefully and avoid these beasts at all costs.

In this synesthesia-like experience, your world will shift and become clearer based on the information provided by your senses. There is often a distinct difference between what you "see" versus what is actually there. Let your senses guide you.

Behind the Scenes

When we started the Pulse prototype as a student project, we set out to challenge ourselves. We wanted to bring to the table a special kind of gaming experience; one that was more than just fun, one that was emotionally engaging. We still have that same goal: exploring beyond the fun in games, and seeing how they're capable of affecting players in different ways.

The response to it has been overwhelming. We've had the opportunity to watch others discover the world through our characters eyes. As a student project we took this concept as far as we could, but there is so much more to explore - We want to take our prototype to the next level.

Awards and Recognition

IGF
Student Showcase Winner for Independent Games Festival, 2013
Link: http://igf.com/2013/01/2013_independent_games_festiva_3.html

Unity Awards
Winner of Best Student Project for Unity Unite 2012
Link: http://unity3d.com/awards/2012

Greenlight!

We're here on Greenlight as an outlet of back and forth with the community, as well as to gauge interest over the course of our development process. We're legitimately interested in your thoughts and feedback about the game. We'll be keeping an eye on this space--Feel free to ask questions, we'll answer!

-----Thank you for your support!-----
37 Comments
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TECAK Jun 17 @ 6:29am 
looks nice. (ps animal abuse)
Concubine Harvester May 11 @ 11:28am 
I played this game really early on and i've been hoping it would get made into a fully game. Good job.
InsanityLemon May 6 @ 11:15pm 
looks good.
01binarygames Mar 16 @ 6:38pm 
dead project?
WarhammerUA Feb 16 @ 8:40am 
Review on russian | Обзор на русском
http://gamesbrowse.ru/igra-pulse/
LightSphere Sep 28, 2013 @ 12:26pm 
Right now I'm downloading the prototype from the official site. The trailers looks just awesome. This must be a fresh breeze in the industry, or, at least, that's what I dream it's gonna be.
SeeTheBridges Sep 2, 2013 @ 10:43am 
I loved the prototype for the game. Looks wonderful, plays awesome!
No One Apr 20, 2013 @ 2:59pm 
your monster uses what sound like skyrim bear sounds.

there must be a better way to generate light than throwing pokemon

is there more to the game you could show?im not sure by your vague description of the game what exactly you do aside from what was shown in the short vid
Cheeseness Apr 12, 2013 @ 1:22am 
Congratulations on the Kickstarter campaign! <3
GBF Apr 11, 2013 @ 11:50pm 
Looks awesome