Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

320 ratings
Game Mode: Classic, Deathmatch, Custom
Tags: Hostage
File Size
13.889 MB
Feb 11, 2013 @ 3:23am
1 Change Note ( view )

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This map is a night remake of the original de_nuke map for CS:GO. There are multiple dark spots good to snipe, but also vulnerable illuminated spots by the giant floodlights that illuminate the facility.

IMPORTANT FIX: If radar doesn't show, or game freezes when playing offline with bots, download the fix! Simply paste the two folders in ".../Steam/SteamApps/common/Counter-Strike Global Offensive/csgo".

Fix download:

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Techno « Linux Jun 4 @ 3:25am 
This map crashes my linux dedicated server constantly!

I have to take it out of the map rotation for now. There are no error messages in server log, but ingame it crashes while "Finding encounter spots..." is running. Hope this helps...
So1g.kudes<3 Jun 1 @ 2:37am 
not loaded. bad map. - rep, report.
Missing radar / minimap .....
big deal? Apr 30 @ 7:03pm 
Some people are complaining in the comments about how nothing was added to the map to give it a more ambient lighting feel, saying you just turned on the light fixtures that were already there. Don't listen to them, they are stupid and forgetting the name of the map. It's a nuclear plant in Germany, why would there be barrels on fire there? It supposed to be a relatively official place, y'know with all the nuclear stuff and science stuff that is theoretically happening within the world. Ignore the haters, and continue to make map mods.
SomeGuy Apr 11 @ 4:22pm 
The only kosyak is smoke particles too bright. you should re-paint them for night time.
Mailbox Apr 9 @ 1:15am 
Ok, my thoughts on this is that it is dark. The leader, the one who started the Night maps, added fire everywhere and added things to be lit on fire (Trust me, I have compared). You my friend, did not do the same for your night maps. He also went out of the way to add a select few light fixtures that were not there before. All you did was change it to night and turn on the light fixtures already in place. I gave a thumbs down, maybe if we see improvements I will revisit this map. (By the way this was Nuke III, I guess you could say, or Nuke II Night)
ethan Apr 5 @ 3:54am 
hamSir Apr 4 @ 1:23am 
no radar and some props use different lighting and you did not account for this... what a noob
DEVILS IN MY HEAD Mar 13 @ 3:15am 
Princess Luna Jan 4 @ 4:38pm 
I just wish there was a de_dust2 Night version.