93 ratings
Aperture's Geometry
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5.072 MB
Feb 10, 2013 @ 8:33am
Feb 12, 2013 @ 3:01pm
4 Change Notes ( view )

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Aperture's Geometry

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Description
Everything is better with portals

V1.1: Removed the distracting spare cube.
V1.2: Removed the remaining spare elements. Fixed exploit.
V1.3: Added new constraints to disallow unintended solutions.
6 Comments
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MonkeysInRavenholm Feb 11, 2013 @ 1:17pm 
I went about getting your 2nd cube ALL wrong (saw the portable surfaces up high and flung myself to the cube), but besides that, good starter puzzle. Get a few more puzzles like this and you can make a good chamber.
ZAEROS Feb 11, 2013 @ 10:41am 
Angled panel,pedestal button and cube button also not needed, Still fun,Thank you.
Picard  [author] Feb 11, 2013 @ 7:12am 
Picard  [author] Feb 11, 2013 @ 4:40am 
OK, cube removed! It was supposed to be a distraction, but maybe that's not the portal way.
Ryan Feb 11, 2013 @ 2:52am 
good job, yeah remove the solid cube.
little_geoff Feb 10, 2013 @ 9:09am 
nice starter test for a newb like me. But 3rd cube not required.