Killing Floor 2

Killing Floor 2

185 ratings
KF-MayanArena
 
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File Size
Posted
429.223 MB
Jan 7 @ 3:20am
1 Change Note ( view )

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Description


***WARNING! This map is still in development! So expect bugs and changes***

A re-envisioning of the survival map Mayan Tombs from DeadFall Adventures, but completely rebuilt from scratch to fit a more personal and Killing Floor 2 style.

Features:
• Custom Textures & Objects

• Custom Trader

• Custom SFX & FX

• Custom Collectables

• Numerous Dynamic Events (no spoiler :P)

• Map optimized for short, normal, or long games and map reset

Upcoming Features:
• Bugs/Glitches Fixes

• Optimization (Lighting, Blood splatters, and merging meshes)

• More dynamic events (experimental)

• Day or night versions (experimental)

Version:
Beta 1

Map Size:
Small

Recommended Difficulty:
All difficulties

Contributions:
Original map from the team behind DeadFall Adventure for creating such an awesome game and inspirational map!

A big special thanks to Konstantin Nosov[www.gildor.org] creator of UE Viewer and ActorX

Dev Notes:
Hello everyone!

I would just like to let you all know that I am deeply sorry for the late publish, I was planning to release this before Christmas along with updating all of my other maps. However, due to the fact that I was trying to polish it as much as possible before a public release and other personal matters, it was unfortunately delayed.

That being said I am completely happy to present you one of my lasted map! Not only does it feature a completely new play style I never worked with (Arena) and plenty of custom content, but I also wanted to create as many dynamic events as possible.

To any mappers out there, feel free to use any custom content found in this map for personal and non-commercial use. However, be sure give appropriate credits to the custom content ripper (Me) and the original team behind Deadfall Adventures.

For more custom maps click here.
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38 Comments
Kinzey Feb 19 @ 8:58am 
Prob the best Arena style map with lots of features and tactical opportunities.
Flammable Feb 10 @ 10:26am 
it's good. But to me it's booring. If you are fan of Arena-Type maps, you are good to go.
S E B U L B A Jan 23 @ 10:00pm 
could you make the zeds NOT jump over the wall? they struggle so hard and while they do , demol just kills them all, it would be better if you make them just walk over the stone wall. thank u
mr.pavadar Jan 23 @ 1:08pm 
10/10 Amazing!!!
Pt.Jones  [author] Jan 16 @ 2:12am 
Hey рокегмап thanks for the heads up! Unfortunately for the original build I didn't thought about using the boomstick to reach higher areas. I can reassure you that for the next build I will definitely fix these exploits!
рокегмап (• _•) Jan 16 @ 1:09am 
This video showing how people cheating on this map:

https://www.youtube.com/watch?v=p8BJy4_a6ak&feature=youtu.be
рокегмап (• _•) Jan 15 @ 9:36am 
The downside : Too many boomstick campers.
Pink Paranoia Jan 14 @ 9:11am 
great atmosfear