Ring of Protection vs Stout Shield
Lycanthrope requires to keep his wolves alive as much as possible, while minimizing his own damage. The reason I recommend starting with a stout shield instead of a ring of protection is because RoP gives, effectively, a percentage based damage reduction early game, while stout shield provides a numerical 20 damage block, which is more often than not better than RoP.
The most critical moments in Lycan's jungle are levels 1-4, in which the player will have to focus as much as he can to not only not die, but also keep up with his teammates and opponents' EXP progression at the same time.
So, what is doable and how is it doable for Lycan, in terms of neutral creeps?
List of neutral creeps
- Small camps: Small camps can be dealt with by Lycan without many problems, NEVER block the small camp and ALWAYS stack it if you're fighting it at the 53 second mark, it is very important that you maximize the EXP and gold you can get out of the only small camp on each side so that you boost your efficiency while jungling.
- Medium camps: these include Alpha Wolves[www.dota2wiki.com], Centaur Camp[www.dota2wiki.com], Satyr Camps[www.dota2wiki.com], Ogre Camps[www.dota2wiki.com] and Mud Golem Camps[www.dota2wiki.com]. The ones that might prove challenging for you might be centaur camps and alpha wolves camps, these ones either have too high damage output or in the case of the centaurs, have enough CC to shut you down. From levels 2 to 4, if you find a medium camp composed of mud golems, satyrs or ogre magis, GO FOR IT.
- Large Camps: these include Centaur Camps[www.dota2wiki.com] (same as medium camps), Large Satyr Camps[www.dota2wiki.com], Furbolg Camps[www.dota2wiki.com], Troll Warlord Camps[www.dota2wiki.com] and Wildkin (Wildwing?) camps[www.dota2wiki.com]. I recommend tackling these after level 4, and with wolves hopefully at level 2 already, the ones that can prove overly challenging can be the furbolg camps, which I recommend avoiding at all costs until you are well past level 6, but other than that everything else should be doable after level 4.
These are general guidelines on what to face at what levels. Bear in mind, sometimes the RNG tends to like to have intercourse with you, and will repeatedly spawn the same camp over and over at the same place. As I've said, this technique is a bit luck based, but with a bit of practice you should be able to tackle anything.
You are not axe, axe can face 1v5 the enemy team and get out alive with a rampage, you should only stack the small camp, and never risk gambling by stacking medium or large camps, especially early game. If you do, though, get an easy camp after stacking, congratulations, you just boosted your efficiency, but chances are, RNG will be horny and will send you a couple furbolgs or centaurs for the extra ♥♥♥♥♥♥♥♥♥.
If you are capable of finishing off a medium or large camp before the 56 second mark, by all means walk away from it to allow it to respawn!
Microing your wolves
In spite of what you believe, you really don't need too much micro with lycan jungle, sure, if your wolf dies you're a bit screwed, but it's not the end of the world, all you need is to keep them alive, as they deal the same damage at 200HP as at 1 HP.
The reason I say avoid centaurs and furbolgs early on is because they have a nasty AoE spell that will mess with your micro, furbolgs are notorious for dealing way too much damage and getting your wolves killed, while centaurs will keep you locked down as they eat dogmeat for breakfast (or supper?)
Choke Point Jungling
This is a very informative video by XVRogue about choke point jungling that you should watch:
As you can imagine, only the melee neutral creeps can be used for choke point jungling.
This is a last resort to utilize when you're overly desperate and way behind, but sometimes it might even be better to simply return to your fountain and summon wolves there instead, as this is a very inefficient way to jungle with Lycan.
Radiant vs Dire
Radian jungle is inhrently harder and slower than the Dire jungle, that is because the Dire jungle nonpullable medium camp is located in a much more comfortable area for junglers, very close to the small camp and easily accessible. Radiant's unpullable medium camp is located way on the other side of the small camp, making it slow to reach and sometimes hard, if you happen to get something like centaurs.
The video showcasing was done on Radiant side, meaning that it really doesn't matter which side you are at, they're both doable, although it's easier to do on the Dire side. With a bit of practice you should be able to do it comfortably on both sides.