This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

AcriD
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Genre: Action, Shooter
Platforms: PC
Languages: English
Players: Multi-player
Posted:
Updated:
Feb 8, 2013 @ 11:17am
Feb 20, 2013 @ 2:08am
Description
Description
AcriD is a fast paced multiplayer top down shooter game. Games can gather from 2 to 10 players forming two teams. Blitz through the map while controlling the respawn of weapons and bonuses to dominate and take your opponents down.

Development
The game is fully functional in team deathmatch mode with 3 maps in rotation. There are still a few bugs that need to be sorted out, mainly in the line of sight computation. The graphics are not exceptional as I am not an artist myself, but I will hire the required people to get higher quality designs if AcriD gets good feedback from the community. Same thing with the sound effects.


Controls
- You can control your character using the arrows or WASD on your keyboard
- Use the mousewheel to switch between weapons
- Left click to fire the current weapon
- Press ‘r’ to get ready. A green light should appear next to your name. All four players must be ready for the match to start (all servers are spawned in duel mode for now, and hosted in western europe)

Next project steps for AcriD
- Link the servers with a web backend for rankings and stats
- Domination mode (objectives to capture and keep on maps)
- The ability to walk in order move silently and trap your opponents
- Chat

The project really interests me. How can I help?

The main thing I need is feedback. I am looking forward to read what you have to say about the game; what you like and don’t like, what could/should be improved, what should be removed, etc.
I am a coder with no particular skills in design / sound effects, any help on that side is more than welcome!

Thanks for your time, and enjoy!

Credits
Lidgren network library
XNA 4
http://www.freesfx.co.uk
http://www.grsites.com

The screenshots are under GNU GPL v3, and CC-BY-SA 3.0.
Popular Discussions View All (2)
4
Feb 12, 2013 @ 6:21am
Ideas
splin
0
Feb 8, 2013 @ 12:07pm
Gameplay
splin
1 Comments
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A Puppy Feb 12, 2013 @ 5:09pm 
I like it, kinda like a real-time ghost recon from what I see