The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Vastly More Unique Visage of Mzund
 
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Category: Armor, Miscellaneous
File Size
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0.172 MB
Feb 5, 2013 @ 6:23pm
1 Change Note ( view )

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Vastly More Unique Visage of Mzund

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Description
Improves the Visage of Mzund's model to be not generic.

And that's just the steam titlecard, now for the real description:
So you've trekked through miles of dwemer hall, fought your way pass their soul-powered automatons (they're not soul powered you're just dumb and think that), and finally, finally recieved your reward. The amazing and beautiful helm, the Visage of Mzuoh wait this thing just has the vanilla model because Bethesda was too GOD DAMNED busy to even so much as give it a different color and are leaving it to Pastaspace to fix.
Well you know what, that's just fine.
As the name suggests, this here masterpiece will replace the Visage of Mzund's model with something more appropriate and centurion oriented given that it has stats above that of an artifact.
As you might imagine, this mod that changes something added by Dragonborn actually requires Dragonborn. Astounding.
So don't complain about how you're missing Dragonborn or I will find you and there will be Words between us. Painful Words.
Will conflict with anything that changes the Visage of Mzund, because HELLO OF COURSE IT MODIFIES THAT HELMET. However, retextures will not conflict because they just replace a vanilla texture. This is obvious and the fact that I have to say this makes me lose some more faith in humanity.
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208 Comments
Trainwiz  [author] Nov 30, 2015 @ 1:33am 
I don't think he realizes a lot of things. That's why he lives in Idaho.
KaiCalimatinus Nov 30, 2015 @ 12:34am 
You do realise that The Grear Conductor Trainwiz, his mighty ChooChooness didn't make that model and it is in fact official dwemer architecture both mounted in ruins and the actual head of the steam breathing Centurion automatons whom the Visage's power emulates?
JoeBob Nov 29, 2015 @ 6:23pm 
Dwemer design is Roman influenced, yours is not.
Trainwiz  [author] Nov 29, 2015 @ 12:21pm 
Or I could change it into a centurion's head. Because it gives you centurion-related abilities.
Also the helmet never looked like a centurion. It was a generic dwemer helm. Pay attention.
JoeBob Nov 29, 2015 @ 7:15am 
So you changed a helmet that followed an actual centurion design and gave it a more "centurion" appearance by making it look like an Easter Island head? You could have just changed the textures to more closely match the color of the armor your displaying it with.
T-Rex Oct 17, 2015 @ 4:03am 
cool helmet
squeeklysbigbadshop May 8, 2015 @ 5:25pm 
You should have went the smarter rout and made the crafted dwemer helmet turn the players head into a turd, instead of making that one look speical.
StOnGdUkE Apr 26, 2015 @ 4:40pm 
Glad someone finally fixed this, and by the way, great description.
whyunosquid Jan 14, 2015 @ 9:53am 
@Wertologist The enchanment is unique and only exists with the Dragonborn DLC, and it's looted from a dwemer ruin found on solstheim. Just in case you haven't looked it up yet :)
Wertologist Jan 3, 2015 @ 12:46am 
What part of it requires Dragonborn? I have Dragonborn so no worries, but I'm just wondering what part requires it. It looks like a base game model to me.