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Dilapidation: Part 5
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Feb 2, 2013 @ 3:58pm
Feb 26, 2013 @ 6:03am
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In 1 collection by LoneWolf2056
Dilapidation
7 items
Description
Medium Difficulty

Continue testing in the depths of Aperture Laboratories, Catapults and Light bridge puzzles.

Thanks to Mevious and Josepezdj for beta testing.
51 Comments
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DeathWish808 May 10 @ 9:16am 
This one I had not played before and quite enjoyed it. Well done!

http://www.twitch.tv/deathwish808/b/527571962 (Video is after your Reconstruction map)
BerSeeker May 2 @ 12:35pm 
less hard than the previous dilapidation, but a map for ninjas :). skill and timming. i like it.
Ehnasan Mar 24 @ 9:14am 
Dear author! Plaese, do not make any more maps for Portal 2. Please, make maps for Quake III or similar games. Portal 2 is the puzzle game, it means you need to think and to find solution. But here after I found solution I spent more than hour to bring it into life! This is not puzzle - this is bloody shooter!
FritzC95 Mar 15 @ 3:24pm 
I cannot complete this with the super precise timing required and lack of knowlege on if I am progessing or not. I mostly got through this test with glitchy maneuvers only to get complely screwed at the end and have to restart everything. A walkthrough would be extremely helpful for this because then even I still could not pull off finishing it I would at least know how it transitioned to the next map.
I really liked the previous maps but this one I have spent the most time on (about an hour) and just cannot find a way to complete it. I had to stop because I gave myself a headache.
gotredonyou Jan 19 @ 7:30am 
Great puzzle, but the demands of the portal moves are tedious. Really took the fun right out of it. Love your other tests.
Eagleshadow Jan 3 @ 5:19pm 
I somehow cliped the first cube through the grating, then used cube throw to get it from lightbridge over the gap, then another cube throw to get it into last room, then a bunny hop to jump from fizzled bridge to last platform. I found this level really hard. (and the part 4 imposibly hard.)
Long Stride Dec 19, 2013 @ 10:22am 
The ending required quite a bit of skill. Good map.
bibliophile13 Nov 10, 2013 @ 10:29pm 
This was my personal least favorite, because of the skills needed (timing, jumping ,etc.). However it is still definately above the average quality test chamber.
big red foot Nov 9, 2013 @ 1:39pm 
not sure if o got the last part the way it was intended but I got out of the room so guess it was right
mechtakendall Nov 4, 2013 @ 7:25pm 
Not my kind of map unfortunately. I spent more time dying then solving the puzzle. Design 6/10 Difficulty 6/10