The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

364 ratings
Gildergreen Regrown
 
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Category: Foliage, Landscape, Towns
File Size
Posted
Updated
0.058 MB
Jan 30, 2013 @ 3:13am
Feb 23, 2014 @ 8:00pm
4 Change Notes ( view )

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Gildergreen Regrown

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Description
Danica asked you for sap from the Eldergleam to revive the dead Gildergreen in Whiterun. Instead, Maurice convinced you to bring back a sapling. All is now well in Whiterun, except for one small thing. That sapling deserves to grow into a nice big healthy proper replacement for the dead tree you helped get rid of.

For those who followed the path of renewal in Blessings of Nature, but missed out on seeing the full size live tree in all its glory, this mod is for you. Now you don't have to choose the path of violence and destruction if you don't want to. Your sapling will now grow over the course of 6 in-game months from a tiny bud into a full bloom tree you and the city can be proud of.

Kynareth shall smile on you for your kind ways.

Alternate Download Locations
========================

AFK Mods[afkmods.iguanadons.net]
Skyrim Nexus[www.nexusmods.com]
TES Alliance[tesalliance.org]
Dark Creations[www.darkcreations.org]
The Assimilation Lab[www.theassimilationlab.com]

Installation Requirements
====================

Official Skyrim patch 1.9.32.0.8 or greater.

Compatibility
==========

Compatible with Open Cities Skyrim.

Does not overlap any changes in the Unofficial Skyrim Patch.

Should work with other Whiterun mods so long as they do not also touch the Gildergreen.

Contains no modified vanilla scripts.

Donations welcome.[www.paypal.com]

*** Support the rights of modders to publish as they see fit ***
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70 Comments
n00b Feb 7 @ 8:38pm 
you need unofficial skyrim patch or legendary unofficial skyrim patch to fix gildergreen glitch
amdlo112 Dec 24, 2015 @ 1:02am 
I don't understand how this mod alters the game. In the vanilla when you choose the sapling option, the new tree will grow inside the old one to the full size. But the only problem is that the old one doesn't disappear so they overlap. But this mod doesn't fix this glitch so what's the difference? The tree grows in the vanilla game too so what does this mod changes?
kc7lzk Dec 4, 2015 @ 9:35am 
I did get the sapling.
kc7lzk Dec 4, 2015 @ 9:34am 
I started my game over and the tree did not grow a new one it just put the leafs into the old tree.
Annitsu14 Nov 15, 2015 @ 9:23pm 
Thank you.
PapiwA Oct 12, 2015 @ 11:02am 
Sowait, if I did the quest right then I don't need this? I actually haven't taken notice of the Gildergreen coming back to life. If it's alive again by vanilla actions then does this make it bear Healing Fruit of Kynareth?
Arthmoor  [author] Aug 19, 2015 @ 12:42pm 
Deleting objects from the game can lead to CTDs since the game isn't expecting things like that to happen. In general, using the console is bad for just about anything aside from getting yourself unstuck from a hole or something with the TCL command. It's not meant to be used for gameplay purposes. It's there as a development tool. Primarily for the company, but also for mod authors.
3sx I Kevin Aug 19, 2015 @ 12:01pm 
Oh I didint know I tought using console to delete some disturbing items or objects is good can you tell me why its bad ?
Arthmoor  [author] Aug 19, 2015 @ 11:52am 
And that's universally bad advice when a proper solution exists in the USKP.

NEVER tell people to use the console to do anything like that.
3sx I Kevin Aug 19, 2015 @ 7:41am 
If anyone is wondering I used console command ''markfordelete'' to delete the big tree where the sap was growing and it worked fine.