Left 4 Dead 2

Left 4 Dead 2

Not enough ratings
Tiny HUD - Campaigners ONLY!
Game Content: Scripts, UI
File Size
0.407 MB
Jan 29, 2013 @ 7:18am
Jan 29, 2013 @ 7:24am
1 Change Note ( view )

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Tiny HUD - Campaigners ONLY!

This script makes the HUD super compact and only shows necessary information...you can NOT see how much ammo you have left...I purposely left this out to conserve space...the local players items are shown beside your health just like your teammates are.

Versus layout is messed up, and probably scavenge/survival too...but I only play campaigns, and this is what the UI was designed for with no regards to other gamemodes...so dont vote low because its not compatible with other gamemodes please because I specifically pointed out its for campaigners only.

I might work on versus layout and such if the demand is strong enough

**Note: In the screenshot above a bot has been kicked...thats why theres a missing survivor.
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HQ Mar 7 @ 2:49pm 
Hey can u only add Ammo Hud above the Health Hud ??
Neuro - L4D2 CC Jan 28, 2014 @ 11:26pm 
Ah exactly what i wanted! Size is perfect, but need to show right side panel with gun/ammo etc.
ThaFreakingKnight Aug 5, 2013 @ 6:33pm 
"It is so tiny!"

-The Heavy
pandabeers Mar 7, 2013 @ 12:56am 
Hey man why don't you upload Darkness Falls to the Workshop?
pandabeers Mar 7, 2013 @ 12:56am 
Yeah that can be a pita. I find the HUD script really confusing. But I'm gonna dig through every line of it trying to get mah shit done! Also how the hell can you change the font of the HUD?
Did YOU make Darkness Falls? 'Cause that's a pretty popular addon. Thanks for the advice!
Maverick  [author] Mar 6, 2013 @ 7:49pm 
Yeah its possible, but moving stuff around is really tricky, I was stumbling around the whole time lol, initially I was going to put an ammo counter to the right of the local items but it gave me a headache trying to figure out how...I do know the clip and magazines are different fields in the hudlayout(I think thats the right field)

I have a realism mod too that reduces the lighting on every campaign, and it uses its own gamemode, if youd like to check it out to see how its made/learn some stuff you might not know check l4dmaps for Darkness Falls. :)
pandabeers Mar 6, 2013 @ 8:24am 
My mistake, I thought you had edited some one else's mod and forgot to change its info. I am currently working on a similar mod to add to my ''ultimate realism'' mod. Do you know if it is possible to use a magazine counter instead of a bullet counter? So instead of ''60'' it would say 2? I don't think it'd be possible but it would be awesome if it is.
Maverick  [author] Mar 6, 2013 @ 7:49am 
And yes I know its called Clean GUI, that was the initial name of it, Ill get around to changing it eventually if I update this again
Maverick  [author] Mar 6, 2013 @ 7:48am 
A Magazine counter would be an interesting concept though...Ill run it by the group, thanks for the suggestion Kat :D
pandabeers Mar 6, 2013 @ 5:20am 
Also, did you know that your mod is called ''Clean GUI'' and is created by ==Maverick==? You might want to change that.