Killing Floor

Killing Floor

81 ratings
KF- RoadToPerdition- Mission Map
 
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93.759 MB
Jan 28, 2013 @ 12:22pm
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KF- RoadToPerdition- Mission Map

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In 1 collection by [TW]Fel
Fel's Map pack
10 items
Description
This is S821 and I 1st mission map together. Alot of cenematic events and really fun gameplay. Watch out for the bombing atacks as you make your way to Perdition City helping others on the way.
Features the 1st apperiance of our brand new weapon the Mounted Chain Gun
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49 Comments
Rats Jan 10 @ 10:06pm 
@Boltte
Would be nice, but not likely to happen. At least some of the mission maps were updated and are available in the workshop.
[TW]Fel  [author] Sep 26, 2017 @ 4:42am 
:steamhappy:
Boltte Sep 26, 2017 @ 4:23am 
Oh you work for TW now?! I'm guessing [TW] tag = Tripwire or something else I am mistaken with? If you are, are you able to push out any more updates for this old game? :steammocking: ....would be nice if you could lift the mutator whitelist and fix bugs/glitches that are still present in 1065...
[TW]Fel  [author] Sep 26, 2017 @ 4:10am 
Yea there was an update that changed the names of all the zeds, broke all the mission maps =(
[TW]Fel  [author] Sep 26, 2017 @ 4:10am 
=(
Boltte Sep 26, 2017 @ 1:38am 
...that's because it's broken...
epiktopmemer Sep 26, 2017 @ 1:26am 
zombies don't spawn
Boltte May 21, 2016 @ 7:03am 
Ok, AspenManor isn't broken, so that's fine, I haven't tried candlesmoke yet(but I'm guessing I'm not gonna bother since it's probably broken like you said), Chocolate Factory is working fine, both central mayhem maps work fine and trooper defence is broken except at the last bit where the boss actually spawns...
Boltte May 21, 2016 @ 12:56am 
Oh, well I'm just in the process of testing some newly acquired maps, one of which was that CentralMayhem map pack. Both maps seem to be operational....the map was pretty small, I was expecting a larger map....but zeds came after me and I was able to kill them off and win the map after killing the boss off too... So I guess this is already fixed? Or was it meant to be played with custom zeds and these standard ones are just placeholders for the time being until you fix that up...?
[TW]Fel  [author] May 21, 2016 @ 12:33am 
Candlesmoke, choclatefacotry, the hood and tropper d all have custom zombies, so they are broke. When i have spare time ill fix them