188 ratings
Real Cities-Whiterun
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Category: Landscape, Towns
File Size:
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8.746 MB
Jan 27, 2013 @ 4:20pm
Feb 4, 2013 @ 6:30pm
2 change notes ( view )
Description
CURRENT UPDATE
- Fixed sunken house
- Fixed grey faced NPCs
- Added more clutter and other structures
- I currently have two interior houses done
- A surprise you could find behind one of the houses
- I will be updating more soon!
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DESCRIPTION

A mod that turns Whiterun into a real trading city. For a city that is suppose to be the trading hub of Skyrim, it's pretty small. This mod changes that. You cannot enter the new buildings they are their for the atmosphere. Not everyone can afford a large house, so many people live in the shacks that are piled on top of each other. It also contains new NPCs that fill up the city.
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HIGHLY RECOMMENDED MODS

Repopulated Skyrim http://steamcommunity.com/sharedfiles/filedetails/?id=10050
Whiterun Outskirts Market http://skyrim.nexusmods.com/mods/11534
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FUTURE UPDATES

-New shops
-More NPC's
-New quests
-Ambient Sounds
-Real Cities Solitude!
Couple things I would like to clear up:
-This does not conflict with the civil war quest line, I placed the houses around the catapults.
-I have decided to add interiors to give the new NPC's places to live ect. and I am working on that now.
-I am also working on adding new NPC's and some stalls and shops around, as well as adding ambient sounds.
-Gonna add more stuff the the Wind district, but not only shacks.
-Fixing navmesh
-I am also working on other cities. I am almost done with Morthal. I added more things but did not take away the general feeling of an old spooky town. I am also almost done with Solitude, and starting Riften.
-All this should be done in the next 2 weeks.
-And thanks to everyone who downloaded!
101 Comments
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Lektrix ( ͡° ͜ʖ ͡°) Aug 19 @ 8:01am 
would this mod conflict with enhanced whiterun interior and exterior?
Thraxis, Lord of Chaos Jul 29 @ 6:34pm 
This city looks great! It feels so much more like a city than vanilla. My only complaint is that the added blacksmiths aren't really needed by fluff, and get in the way when trying to work Adrianne's forge. I know you haven't updated this in a long time, but if you do release a new update, I'd suggest deleting those NPC's.
propsty123 Jul 23 @ 4:57pm 
can i use breezehome mods along with this?
pyrogirl91 Jul 20 @ 10:59pm 
I want to say that this is a very wonderful mod. I like this Whiterun far better than vanilla. It truely does look like a trading hub. And more people means it actually looks populated. The thief makes me laugh as he constantly get's caught by the guards and executed. That said I have noticed a few things: followers glitch out in doors (not a real bad thing... It's super funny to watch), playing games with children and adopted children is impossible as they hide or run inside of the added on buildings and I can't follow (I panicked when I couldn't find Lucia but she does reappear eventually), a few vanilla npcs vanish because new npcs invade their workspace (Adrianne for example) and some of the hunters have different color heads to redguard bodies. Other than that, keep up the good work!
Ray The Starknight Jul 20 @ 12:08pm 
whats with the draw bridges?!
The One Lone Wolf® Apr 26 @ 11:11am 
hi i need some mod what fix full whiterun ouside and inside becouse i got alot missing humans buildings tents
FirePetalFox Apr 14 @ 4:33pm 
So replacing current Whiterun mod for this.
GHO5T Feb 19 @ 4:41pm 
i actually enjoy whiterun now lol. this seems to work really good with the enhanced cities-whiterun mod, so thanks for making this 1000x better than it was!
jgtogi Feb 10 @ 6:06am 
Hunter NPCs shoot the cats from from Pets of Skyrim. The cats then growl like a sabercat. Might want to mess with their factions a bit.
Mondas Feb 2 @ 5:14pm 
So, I walked out the back of Jorvaskr and the ground was gone. I don't have many mods, especially any that would conflict. Some of the houses kind of floated too