The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

911 ratings
Hearthfire multiple adoptions
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.230 MB
Jan 25, 2013 @ 4:35pm
Apr 20, 2016 @ 9:14am
7 Change Notes ( view )

Subscribe to download
Hearthfire multiple adoptions

Subscribed
Unsubscribe
Description
Primary download page is on Nexus Mods: http://www.nexusmods.com/skyrim/mods/29249

My Dovahkiin may be a master hunter of trolls, a dragon slayer extraordinaire and a bandit basher without equal, but secretly he's a big softy at heart. When travelling Skyrim and hearing the sad stories of all the little urchins, he wanted to just give them all a new home, unfortunately, Skyrim has a strict two child policy. Until now...

This mod allows the adoption of up to 6 children. They are fully integrated in the Hearthfire adoption system and should be able to use the default voices. It should also be fully compatible with mods that add other orphans, such as the very cute Khajiit child Ma'isha.

You can also move your family into custom homes (that have been adapted to house a family).

Optional esp: Adopted children will get a last name: "Dovahkiir", meaning "Dragon Child"/"Child of the Dragon". (Only on the Nexus site)

For a list of custom homes, visit the Nexus site: http://www.nexusmods.com/skyrim/mods/29249

To move into a custom home:
- Visit the home and cast the "Bless Home" spell while there.
If the home is blessed, it will become your new custom home.
- Now talk to your spouse or your children and move your family to the new home.
- You can also directly adopt kids to the new home.


It is strongly recommended you start a new game to use this mod. If not, you might be unable to adopt any children, because Skyrim stores the vanilla scripts in your save game if they were already running.

Mod authors, please check the modders guide included with the main mod to find out how to make your creations compatible. It's not that difficult.


English version included
Polish version included / Wbudowana Polska wersja
German version included
French version included
Italian version included
Spanish version included
Portuguese (Br) version included
Russian version included
Chinese version included


KNOWN INCOMPATIBILITIES
Spouses can Live Anywhere: Changes the same scripts
Multiple Marriages: Changes the same scripts (and was never updated to Hearthfire)
HF Marriage Adapter: prevents the Custom home dialogue to work


FAQ
Q: Can you increase the number of adoptable children to more than 6?
A: I could, but since it's a lot of work, I probably won't. Also, where would they sleep?
You are of course welcome to make the changes. All script sources are included with the mod. Not only is it a lot of work, the pathfinding in Skyrim breaks when too many NPCs are in a confined space. With 6 kids you can already see this happening. If your kids suddenly start standing around in your home instead of playing and going outside, they probably can't find a way to reach their destination anymore. Adding more kids would only make things worse.

Q: Can you make home X compatible with this mod?
A: No, you should ask the author of the home to make the necessary changes. A modder's guide is included in the mod package.
If someone can produce a home in the CK, they should have all the required skills to make the home compatible.

Q: I installed the mod after I had already adopted 2 kids. Will I be able to adopt more without starting a new game?
A: Probably not. It depends on the exact state of your game. You could try the console commands below (but make a save first in case it doesn't work).

Q: My game crashes at the main menu. Help!?!
A: Either you haven't got Hearthfire in your load order or you are using a currently unsupported language. If it's the first go get Hearthfire and make sure it's active. If it's the second, please let me know, so I can add the language in a future update. If you are willing to help with translations, even better.

Q: Can I distribute the kids across multiple houses.
A: No. That is not how the adoption system is set up and would be a massive amount of work to change. Also, families should stick together.

Q: Help!?!? My child is stalking me!
A: You've run into a Hearthfire bug involving custom and/or mod added dogs/pets. Easy to fix:
- Open the console
- Click the kid
- Enter the following 3 commands:
setav variable06 0
setav variable07 0
evp

Popular Discussions View All (2)
3
Dec 29, 2015 @ 12:42am
Steam homes
Mr_awesome88
0
Aug 19, 2016 @ 3:43pm
Possable to add more SCK
Shmart
< >
1,053 Comments
ShadowDragon_79 31 minutes ago 
...oh, there's even a list of homes linked above. So go there.



As for Hearthfire:

"Hearthfire multiple adoptions"
"... They are fully integrated in the Hearthfire adoption system and should be able to use the default voices. ..."

- sounds like the addon is necessary, yes.
ShadowDragon_79 36 minutes ago 
@Night Ray:
There are modded player-homes especially for this - take a look around the workshop. ( don't have a link at hand atm. )
goarmy 21 hours ago 
Can I adopt the kids from off the street, or is it only the ones in the adoption home. And can I use this mod with out the hearthfire mod.
Night Ray Jan 22 @ 3:02pm 
Where would the other kids sleep? or is this mod only intended for the Hearthfire homes
ShadowDragon_79 Jan 18 @ 11:56pm 
"... stores vanilla scripts if they were already running"
So, since I didn't play much yet ( level 4 so far, not even been to Whiterun yet ) - are the vanilla scripts that conflict with this likely to be already running in my save ?
thebulldan Jan 6 @ 2:58pm 
been loking fot a mod like this for 2 mounths now thank god you are here
jondo1214 Dec 28, 2016 @ 9:13pm 
Very good mod
Chaboose Dec 23, 2016 @ 2:04pm 
@TMPhoenix You have a fair point. Also, this is a great mod
TMPhoenix  [author] Dec 23, 2016 @ 1:52pm 
@Chaboose: If you do that I can't guarantuee that you'll be able to adopt and that the kids will not suddenly decide to walk off. Use at your own risk. Also, if you do use the unadoption mod, don't come complaining that you have issues with this mod at some later point in time, because that will be the cause.
TheSkyrimLord169 Dec 18, 2016 @ 11:03am 
@Chaboose oh.