The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

979 ratings
Hearthfire multiple adoptions
File Size
1.230 MB
Jan 25, 2013 @ 4:35pm
Apr 20, 2016 @ 9:14am
7 Change Notes ( view )

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Hearthfire multiple adoptions

Primary download page is on Nexus Mods:

My Dovahkiin may be a master hunter of trolls, a dragon slayer extraordinaire and a bandit basher without equal, but secretly he's a big softy at heart. When travelling Skyrim and hearing the sad stories of all the little urchins, he wanted to just give them all a new home, unfortunately, Skyrim has a strict two child policy. Until now...

This mod allows the adoption of up to 6 children. They are fully integrated in the Hearthfire adoption system and should be able to use the default voices. It should also be fully compatible with mods that add other orphans, such as the very cute Khajiit child Ma'isha.

You can also move your family into custom homes (that have been adapted to house a family).

Optional esp: Adopted children will get a last name: "Dovahkiir", meaning "Dragon Child"/"Child of the Dragon". (Only on the Nexus site)

For a list of custom homes, visit the Nexus site:

To move into a custom home:
- Visit the home and cast the "Bless Home" spell while there.
If the home is blessed, it will become your new custom home.
- Now talk to your spouse or your children and move your family to the new home.
- You can also directly adopt kids to the new home.

It is strongly recommended you start a new game to use this mod. If not, you might be unable to adopt any children, because Skyrim stores the vanilla scripts in your save game if they were already running.

Mod authors, please check the modders guide included with the main mod to find out how to make your creations compatible. It's not that difficult.

English version included
Polish version included / Wbudowana Polska wersja
German version included
French version included
Italian version included
Spanish version included
Portuguese (Br) version included
Russian version included
Chinese version included

Spouses can Live Anywhere: Changes the same scripts
Multiple Marriages: Changes the same scripts (and was never updated to Hearthfire)
HF Marriage Adapter: prevents the Custom home dialogue to work

Q: Can you increase the number of adoptable children to more than 6?
A: I could, but since it's a lot of work, I probably won't. Also, where would they sleep?
You are of course welcome to make the changes. All script sources are included with the mod. Not only is it a lot of work, the pathfinding in Skyrim breaks when too many NPCs are in a confined space. With 6 kids you can already see this happening. If your kids suddenly start standing around in your home instead of playing and going outside, they probably can't find a way to reach their destination anymore. Adding more kids would only make things worse.

Q: Can you make home X compatible with this mod?
A: No, you should ask the author of the home to make the necessary changes. A modder's guide is included in the mod package.
If someone can produce a home in the CK, they should have all the required skills to make the home compatible.

Q: I installed the mod after I had already adopted 2 kids. Will I be able to adopt more without starting a new game?
A: Probably not. It depends on the exact state of your game. You could try the console commands below (but make a save first in case it doesn't work).

Q: My game crashes at the main menu. Help!?!
A: Either you haven't got Hearthfire in your load order or you are using a currently unsupported language. If it's the first go get Hearthfire and make sure it's active. If it's the second, please let me know, so I can add the language in a future update. If you are willing to help with translations, even better.

Q: Can I distribute the kids across multiple houses.
A: No. That is not how the adoption system is set up and would be a massive amount of work to change. Also, families should stick together.

Q: Help!?!? My child is stalking me!
A: You've run into a Hearthfire bug involving custom and/or mod added dogs/pets. Easy to fix:
- Open the console
- Click the kid
- Enter the following 3 commands:
setav variable06 0
setav variable07 0

Popular Discussions View All (2)
Jul 4 @ 12:08am
Steam homes
Aug 19, 2016 @ 3:43pm
Possable to add more SCK
< >
Kclulu 13 hours ago 
I actually just solved the issue, I think. Reloading a save prior to adopting any children made it work. Thank you, though!
TMPhoenix  [author] 14 hours ago 
@Kclulu: could you PM me your load order on the Nexus? I could have a look.
Kclulu Jul 22 @ 11:46am 
@TMPhoenix: Nope. After looking through my mods I don't see anything that appears as though it would conflict.
mrwinn Jul 21 @ 3:52am 
Thanks, TMPhoenix for your response and I will try again, I love the Mod truely
TMPhoenix  [author] Jul 20 @ 11:55am 
@mrwinn: This mod does not alter the basic way adoptions are handled, so keep in mind that you should not be in the same area otherwise the kids will indeed never move. You need to be away from bothe their current location and the target location, and you should not wait. In stead do something that has you moving around. This should trigger a move.
mrwinn Jul 19 @ 12:11pm 
this is a great mod but liking in some areas, like when adopting in the pale the child never departed for my new home but all an all an excelent program for multiply adoptions
TMPhoenix  [author] Jul 16 @ 1:36pm 
@Kclulu: Sounds like a conflicting mod. Are you parhaps using the Prince and the Pauper?
EnderSword Jul 13 @ 8:16pm 
I really really wish this game was made for Mac, that's literally the only reason WHY I got a Mac cause my laptop lenovo couldn't handle Skyrim's bulkiness and kept freezing.

I really hope someday VERY VERY SOON they make this available for Mac as I got no money to get a different laptop right now, let alone an antivirus for said laptop...
Kclulu Jul 8 @ 10:02pm 
So, I've already adopted two kids, started a new game and everything. I've made all the extra beds and chests. It seems I can't adopt any more kids, though. I tell them I'll adopt them, they thank me, and afterwards only give generic responses upon me trying to talk to them where they usually say they'll pack their stuff and say bye to everyone. I haven't had problems before, as I've used this mod on past games, but this suddenly happened on a new game. Any idea as to why this happened? :<
TMPhoenix  [author] Jul 8 @ 5:36am 
@Vahlan: I've added a link on the nexus page where I keep a list of compatible homes.