Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Farther Campaign Naval Range
   
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Tags: mod, Units
File Size
Posted
Updated
24.650 KB
Dec 9, 2017 @ 11:31pm
Dec 10, 2017 @ 10:00pm
3 Change Notes ( view )

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Farther Campaign Naval Range

Description
Ever wanted to help your friend in a co-op mission, or are on a island too far away from people? Well now you can do whatever you want across the seas 3x faster.

The vanilla ship range on the campaign map is 4500, this mod makes it 15000. All ships are effected, and the AI is too.

Comment or add me if you have any questions or concerns
10 Comments
inculpable Oct 23, 2020 @ 9:32pm 
P.S. mod still works like a charm
inculpable Oct 23, 2020 @ 9:31pm 
Wow! Thanks so much, I've been looking for this and trying to spend time making my own mod. Question: I've tried editing campaign_action_points under naval_units, but changing the values from 4500 doesn't seem to do anything. Can you mention what table(s) you edited? I'd like to tweak ranges to perhaps ~2.25X, thanks again!
Lord Plunkett Aug 22, 2018 @ 12:46pm 
update
[VMC]Spartacus Dec 10, 2017 @ 7:47pm 
seems legit
MANWHATADONGA Dec 10, 2017 @ 5:12pm 
Thanks for this mod at least my navies can raid along coast line far faster.
Boicote Dec 10, 2017 @ 2:00pm 
I'm afraid this is not easy to fix. I tried long time ago to increase transport ship movement points without success (that's why I was interested in your mod). However, it seems that this feature is hardcoded and only CA can change this.
Truman  [author] Dec 10, 2017 @ 12:50pm 
Im going to a movie right now. ill fix ur issue when i get back.
Boicote Dec 10, 2017 @ 12:32pm 
I tested it and I found that it only affects navies, not transport ships.
Truman  [author] Dec 10, 2017 @ 11:54am 
it should, yes
Boicote Dec 10, 2017 @ 11:51am 
Does it affect transport ships?