Mall Atrium is a unique map because of its design. It has three floors accessible to the survivors, and therefore gives players the most mobility in terms of effective strategies. There are two ways to play this map: running laps and holding. Running laps involves running from the tanks in a counterclockwise circuit, while holding is like the other traditional strategies where the players try to kill everything.Item Information
This is perhaps the most famous strategy in Left 4 Dead 2, and the most playable for solo runs and disorganized public games. It involves running through the map in a counterclockwise circuit from the tanks.
It is unnecessary to kill the tanks that are chasing you because when executed properly, the tanks will never catch up with the survivors. In fact, it is recommended that you refrain from killing tanks as you are more likely to be cut off by fresh tank spawns along the path. Regardless if you light or shoot them, tanks will often die on their own after a short time. They seldom get stuck somewhere and can then be killed with 1 shot.
The circuit strategy can be done with just one player, and even without weapons if the player is skilled enough to avoid tanks and special infected.Weapons
Any weapon is suitable for the circuit strategy, but some weapons have their advantages...Sniper Rifle
This weapon is great for saving teammates after you've gotten split up and if you're a skilled sniper, you can use it to kill any special infected, except for Chargers, with one headshot. However, it has a 3-second reload time and is very inaccurate while running.M-16 Assault Rifle
This weapon is good for all situations. It has a short reload time and can quickly clear zombies in your path. Shoot in bursts to maintain accuracy while aiming at infected that are far away.Tactical Shotgun
This weapon is excellent for running because it doesn't lose accuracy while you move and because of its powerful spread, you're able to mow through zombies and special infected that stand in your way. The disadvantage is its extremely short range; you cannot quickly save teammates that have gotten separated.The following is an explanation of the circuit strategy.
The starting position is on the third floor in the wooded area commonly referred to as the "saferoom". The players wait for the tanks to reach them. The tanks might come from the front or the back. Once the tank is there, the players go through the hole in the floor and begin the circuit.
The main path is shown by the solid arrow. An emergency escape route to the first floor is shown by the dashed arrow.
Continuing the circuit on the second floor. Two emergency escape routes are shown.
Moving from the second floor to the first floor. An emergency escape route is shown.
Run counterclockwise through the second floor. The tanks will likely not catch up to you because they stop to throw rocks. Replenish ammo at the second floor and then drop onto the scaffolding, which leads to the first floor.
Finishing the circuit back up to the third floor.
If required, run to the information kiosk to get supplies. Run to the stairs that carry you to the third floor and reach the starting position. Now the team has completed the circuit and they are ready to wait for the approaching tanks and restart the circuit.
Tank Escape Routes by AnGeRhttps://www.youtube.com/watch?v=i1c020ARyZs