Once on the itemtest map, you can enter item testing mode by entering console command "itemtest
". This will open the Item Testing dialog box.
From here, you can do a lot of things. The first step is to spawn a bot. This bot will be your mannequin!
Do this by clicking any of the classes under the "Testing Classes" section. Once you select one, you'll get the "Currently Testing" options, which allow you to add a Weapon, a Hat, and any two Cosmetic or Misc items that you like on the selected class. You'll see that you can select either a model from the game, or a custom model from your computer.
When you select a hat or a misc item, you can then click "Edit" to paint it or add an unusual particle effect to it.
When you have everything set the way you want it, you can press "Apply Test Items." This will spawn your bot back in the level, with your items on it.It's important to note that you will be trying out the items and paints on a bot, not on your own character. You must spawn at least one bot to try out items and hats.
This way, you can see the new loadout easily from all angles. And you can get the bot to move around however you want! They will be like your own personal mannequin.
Note that not all item combinations will work, and not all unusual effects are available. Also note that if you give a class a hat or misc item that it is not meant to use (for example, Sir Hootsalot on a Demoman,) you may get interesting results.
You can also play around with bot settings - you can spawn additional bots, as well as tell them to move around, stay still, fire weapons and more. There is a mini version of the bot control window available in this mode as well, accessible by entering command "itemtest_botcontrols
" in your console.
Most anything you need to test paint colors and item combinations can be found right here. A lot of people don't know about it! And so the next time you get a new hat and aren't sure what to paint it, remember the Itemtest map!