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Project Temporality
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Languages: English
Platforms: PC
Players: Single-player
Posted:
Updated:
Jan 21, 2013 @ 1:14pm
May 21 @ 12:11pm

View Project Temporality in the store

Store page
Recent Announcements View All (10)
Project Temporality Launched on Steam
Asking for trailer feedback before steam launch
Description
Release date: Spring 2014
Reviews

“Of the games we’ve looked at this year, Project Temporality is among the finest examples of unique gameplay and clever design that we’ve seen thus far. “
GameCrastinate

About the Game

Experience the mind bending power of single player cooperation.

Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our propriety engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.

Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.

Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends


Key Features
  • 4D Gameplay
    The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.

  • Single Player Cooperation
    This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever.

  • Multiple true timelines
    Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change.

  • Temporality fielded objects
    A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one.

  • The Paradox Effect
    Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect.
Popular Discussions View All (6)
10
Mar 7 @ 11:57am
About temporality engine
gmstino
12
Dec 2, 2013 @ 4:09am
Co-op In Project Temporality
DefrostGames
4
Feb 7, 2013 @ 5:30pm
I'll say it ... it's Innovative
Ange1ofD4rkness
266 Comments
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ƦɅƉ∑LIƬE Aug 22 @ 9:48pm 
So basically this is the third person space version of the portal 2 mod Thinking With Time Machine

Sounds fun to me :D
SomeGuy May 18 @ 9:14pm 
Reminded me of Angel_Mapper's Prometeus.
DefrostGames  [author] Mar 12 @ 8:32am 
@Draegast @DangerGerbil Thanks for the kind words :) We hope you will continue enjoying it !
Draegast Mar 11 @ 2:21pm 
I absolutely love the mechanics and premise of this game. If you're a fan of puzzle games this one does a great job of truly making you think outside the box. I spotlighted it on my channel if you would like to see some gameplay http://www.youtube.com/watch?v=CkhkQa0rZ7A&list=UUf2ocK7dG_WFUgtDtrKR4rw
DangerGerbil Mar 11 @ 1:45pm 
Great game guys, I have just covered it as part of my Indie Explorer series on my youtube channel where a look at a different indie game every day.

http://www.youtube.com/watch?v=u08FZHUnXOk
DefrostGames  [author] Mar 6 @ 12:32am 
Yeah, we belived what people said that greenlight was fine for concepts in the beginning. Obvioulsy we were wrong and should have wait for soemthing more polish but by then it was to late and we decided we didn't want to reset it and ignore all the kind people who had supported us.
Marciano Mar 5 @ 7:09am 
Congrats, after one year you did it
Steve Mar 4 @ 1:55pm 
Wohoo!
Abominator Mar 4 @ 1:17pm 
Well done :)
DefrostGames  [author] Mar 4 @ 1:10pm 
One word. GREENLIT :) (yeah I know we posted an announcement to but we are really happy here right now)