Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With a Khajit using claws and wearing no armor, plus a mod for low animal aggression, I've been able to drastically restrict or even eliminate exp gain, letting me enjoy wandering and harvesting reagents and only rarely dealing with encounters. But the minute I start making potions, opening locked chests, selling loot or buying ingredients, the enemies get harder, and that's just ugh.
Would like to choose which skills level slowly and how drastically each skill affects my overall level.
do you have a 3x slower mod?
I don't really care if it becomes a pain later in the game.. more fun for me imo
I'm also looking for a mod that stops Dwarven and Orcish weapons and armor and all the stronger gear dropping at lower levels..
It's so annoying that within a couple hours of gameplay bandits are running around with damn orcish greatswords and steel plate armor and I'm only like lvl 15..
that shouldn't be happening until I'm around lvl 40 or something imo.. and Dwarven gear should only be found in Dwemer ruins as far as I am concerned.