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Camera Obscura
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Platforms: PC
Languages: English
Players: Single-player
Posted:
Updated:
Jan 20, 2013 @ 8:19pm
Jan 26, 2013 @ 11:34am

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Recent Announcements View All (2)
CO @ GDC!
Playable Demo Now Available!
Description
Release date: Holiday Season 2013
Overview

An ancient tower in a forgotten land. A lone photographer on a desperate search. A once in a lifetime chance. Camera Obscura is a puzzle platformer where you attempt to summit a ruined tower, a relic of a fanatical sect trying to reach the sun. Facing dangerous animals, crumbling architecture, and perilous pitfalls, can you reach the Summit, and perhaps, redemption?

Camera Obscura uses an innovative "Afterimage" mechanic where you can copy the level architecture in order to span gaps, create staircases, and freeze moving platforms in place. The ability to copy and manipulate each level allows players to find many paths through the tower's 100 maps.

Camera Obscura is a 2D puzzle platformer that marries level design and game mechanics as closely as possible. By making it so that the player's main ability takes shape directly from their environment, we made it so that every map is its own solution, the level design is the lock and the key all at the same time. The player has everything they need to solve every puzzle at all times, relying solely on their ability to think creatively about how the spaces they're in, on, and around can be used to form different things.


Key Features

-Innovative "Afterimage" mechanic: "Flash" the screen at any time to create a ghostly double of the area you're in. Manipulate the Afterimage to turn walls into stairs, platforms into cages, and even to defend yourself against the creatures in the tower.

-Built-In Level Editor: Make your own levels with the built-in editor, play them, share them with friends! No programming required, just point and click to create platforms, enemies, switches, doors and conveyors, all packed into a single easy-to-share file when you're done!

-Online Leaderboards: Prove how good you are by comparing your skills to others through online leaderboards! Can you get through each map quicker than your friends? Can you solve the puzzles more efficiently? Upload your scores to the leaderboad and find out just how good you are!

-Civic-Minded: In an effort to do good with video games, a percentage of all Camera Obscura sales will be diverted to The Get-Well Gamers Foundation, who bring video games and electronic entertainment to over 170 Healthcare facilities in North America.

-Multiple language support, achievements, multiple endings, and more!


Frequently Asked Questions

Q. Explain this "Afterimage" Mechanic?
A. At any time, the player can "flash" the screen, creating a copy of the environment which will follow them at 70% of their movement speed for two seconds until freezing, after which it will fade away four seconds later. After the flashed afterimage has frozen, the player can create a new afterimage, which will cause the current afterimage to vanish.

Q. What about Mac and Linux ports?
A. They're great OSes, or can be, at least, but we don't have that kind of expertise on our team. Of course we want to release a version for those platforms, but it's beyond our current meager budget. After we get published and get some more funding, though, it will definitely be a priority, just like the international language versions.

Q. "Camera Obscura"? Isn't that-
A. "Camera Obscura" is Latin for "darkened room", and is an optical device that projects an image of its surroundings on a screen. It is used in drawing and for entertainment, and was one of the inventions that led to photography and the modern camera as we know it. It's a common term/source that multiple games have borrowed from.

Q. What's this charity do, exactly?
A. The Get-Well Gamers Foundation (http://www.getwellgamers.org) is a non-profit organization that takes in new and used videogames, systems, and accessories and refurbishes them before installing them in children's hospitals across North America. Studies have shown that children who have access to videogames while recovering require less pain medication and get out faster than those who don't.
171 Comments
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Infinite_tacos Sep 14 @ 2:35pm 
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CrAyert Sep 14 @ 6:18am 
Very interesting, hope you get it greenlit
hoovypootis :D Sep 7 @ 3:57pm 
looks cool
Magesty Aug 23 @ 12:48pm 
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EisCreamLP Aug 19 @ 10:44am 
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Nice
T☢Xic13 ☠ Aug 11 @ 4:12pm 
GOOD
KillerBee Aug 7 @ 5:09pm 
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lostcraft Jul 25 @ 10:07am 
Looks very interesting, hope you get greenlit!
Pixel_Crusher Jul 1 @ 6:07pm 
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