Left 4 Dead 2

Left 4 Dead 2

247 ratings
Walking Corpses
File Size
0.503 MB
Jan 19, 2013 @ 6:44pm
Dec 24, 2017 @ 2:43pm
352 Change Notes ( view )

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Walking Corpses

This is no longer a run n' gun, race-to-the-saferoom game. This is SURVIVAL HORROR.

Campaign mode:

There are no survivor bots / AI. Just you and whoever joins your game.

Walkers will take you down in ONE hit so keep your distance. They also start swinging when they get close. Time your attacks accordingly.

Both melee weapon and walker attack ranges are shorter. Berserkers will get real personal with the walkers.

Walkers take less damage to the body so aim for the head when possible.

They are slow and they can't climb most things. Take advantage by climbing on top of high places or behind closed doors.(Does not apply to Survival.)

You can fire a Submachine gun/use throwables/use melee while incapacitated.

Pistols have limited ammo and are primary. You can attach laser sights and use fire/frag ammo.

There are no special infected.

Keep on your toes because this is a complete change from standard gameplay.


Same as Campaign except walkers cannot be killed by damage taken to the body. Headshots only even with melee.
There is also no respawning unless a defib is used.

Due to the sub-par hitboxes in L4D2 headshots are very difficult unless you aim for the middle of the forehead (above the eyes). Jaw shots do not kill.

If you find the sweet spot on the forehead, headshots will be effective and consistent.

How to play:
Enable the mod and start a lobby as campaign, realism, or survival. Host the server.

I used Lt. Rocky's Counterstrike weapon unlocker to create a random item spawning system.
Popular Discussions View All (5)
Feb 18, 2016 @ 11:34pm
Good mod(?)
Swamp Ass Johnson
May 17, 2013 @ 3:10am
Uhtred son of Uhtred
Jun 30, 2017 @ 2:30pm
do this keep or remove special infected?
[DMIH] Smile
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WhatsAnName Dec 8, 2017 @ 2:18pm 
maybe make it 2 hits instead of one it isnt fun to retart a chapter when solo play just for one mistake
YuiDFan Oct 16, 2017 @ 3:10pm 
thsk for the information, i may buff my gun to all shotgun for full effect on the head shot
Premium Gristle  [author] Oct 16, 2017 @ 2:59pm 
In COOP you can kill the walkers with a lot of shots to the body. In REALISM you can't kill them with any shots to the body.
YuiDFan Oct 16, 2017 @ 2:34pm 
in fallen campain, i completely unarm and the weapon stach is so close but so far cause betwen me and my gun is a buch of walker
p/s: is it me or the zombie not tough anymore, it only take few body shot to kill them
Premium Gristle  [author] Oct 14, 2017 @ 8:44am 
Thank you very much! I don't know of a way to make weapons disappear with a normal mod. You could learn to use sourcemod plugins.
Jeepers DK Oct 14, 2017 @ 2:24am 
This mode is awesome.

One thing that would be a really cool feature (if possible) would be if the weapons disappear from the ground when you pick them up. I know that it's how the game is designed (weapons stay), but man, that would make for some cool decisions among the players. Also it would make it impossible to camp at the weapon spawns.

Thanks a lot for the effort of making this gread mod!
Premium Gristle  [author] Oct 7, 2017 @ 1:20pm 
Thank you! I did use crosshair 0 before. Everyone hated it because their crosshair stayed off even when they turned off my mod. You can type crosshair 0 in the console yourself if you want it.
OmniT00 Oct 7, 2017 @ 1:13pm 
Great gamemode, honestly! One suggestion for anyone playing this: Crosshair 0

Considering every gun can effectively attach laser sights now? It adds a level of realism.... and makes you careful with your ammo.
이슬비 Oct 6, 2017 @ 2:20am 
i really want you bring back the default weapon is pistol, at the beginning when the player did not have any weapon. make the survivro model look really weird
YuiDFan Aug 25, 2017 @ 11:33am 
still i just want the damage from zombie bite was 20% blood, gotta keep some stranger stay in the game till the end of campain other wise... i will have no friend