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Vector Lander 2 v0.7.3
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genre: Simulation
Description: Arcade, Retro
File Size:
Posted:
Updated:
0.356 MB
Jan 19, 2013 @ 4:31am
Apr 14, 2013 @ 4:35am
12 change notes ( view )

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Description
XBox Controlls:
Left Stick: Left/Right Rotation
Right Stick: Up for Vertical Thrust
RB/LB: Right & Left Lateral Thrust
Press A to Start
Press Start button to restart

Keyboard Controlls:
W: Vertical Thrust
A/D: Rotate Left & Right
Q/E: Lateral Thrust
At any time press Backspace to restart, ESC to exit.
Space: Pause

Land your module to score points.
New features:
Levels eight times larger.
Wide screen view.
Improved terrain.

Update 4/14/2013: Enhanced ship select menu visuals. You can now use the left analog stick to scroll through the ship select menu and use the 'A' button to select.
Update 3/4/2013: You can now use the 'S' and 'W' or up & down arrow keys to scroll through the menus. Enter or space to select.
Update 2/28/2013: Recoded the HUD, hopefully more efficient.
Update 2/23/2013: Increased the number of lives to 4 except for ESA which starts with three. Added Russian and Chinese landers. The Russian lander is heavier but more durable and has a more powerful engine. The Chinese lander is lighter and much less durable but gives an extra life.
Update 2/19/2013: ESA has entered the space race. The new lander is lighter and more fuel efficient, but has tighter landing parameters. Corrected fuel consumption when using XBox controller.
Update 2/18/2013: Balanced Fuel capacity and consumption for the larger levels. Added the fist four new landers. Now the game only draws the ship select buttons for the landers that are ready to use.
Update 2/16/2013: Fixed the wind model for real this time and fully tested it. Added a lander selection screen. It doesn't do anything yet, just a teaser for the new ships I'm working on.
Update 2/11/2013: Minor bug fixes. Mouse cursor always displayed on start screen. Player no longer spawns over the volcano on Venus.
Update 2/10/2013: Finally fixed the wind model. Implemented fixtures to change the lateral damping based on atmospheric pressure.
Update 2/02/2013: Added Venus level. More fixes to wind model. Atmoshpere now affects thrust. Fuel load is reduced on subsequent play throughs. Pause the game by pressing Space.
Update 1/29/2013: Added Io Level. Minor balancing to Titan wind model.
Update 1/26/2013: Added Titan level. More corrections to wind model.
Update 1/22/2013: Added Mars level. Corrected wind model.
The first Vector Lander was rushed to meet the YoYoComp December deadline and I wasn't satisfied with the final product. Rather than polish a turd, I decided to use it for fertilizer. So far only two levels are complete. I plan to remake all of the levels from the original. I'll also be adding additional landers, upgrades, different game modes, and many other features. Check back for regular updates. The early reviews look promising. As always feedback and positive ratings are welcome.

ING: "Finally, all those questions from VL1 will be answered."

GameSpot: "An accurate NASA simulator. It uses 2013 technology to produce 1980s capabilities."

Game Informer: "0/10. If you want a star, try landing this crap on the Sun."

CrazyManiac100: "Awesome!"
4 Comments
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spec757  [author] Dec 8, 2013 @ 7:18pm 
Thanks for the kind words.
TheIdiotGamer (tyler9754) Nov 3, 2013 @ 2:00pm 
this is pretty good
spec757  [author] Jan 19, 2013 @ 8:12pm 
Thanks.
CrazyManiac100 Jan 19, 2013 @ 10:27am 
Awesome!