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GLaDOS test chambers collection ---03---
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Description
the third test chamber of the series
14 Comments
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mop Jul 20, 2013 @ 12:00pm 
Well done!
asminahipi Jun 23, 2013 @ 11:22am 
buen trabajo,gracias
daloboy Apr 19, 2013 @ 5:32pm 
Was fun!
Here's mine! Please test and comment. Thank you.
{★}ĐλT Ѻktoberfest{★} Feb 9, 2013 @ 12:08pm 
POOTIS =D
Metakeyboard Jan 29, 2013 @ 2:49pm 
This is a well-thought-out one, and I enjoyed getting through it.
Cr4zyW3bChk Jan 27, 2013 @ 3:14pm 
i disagree with too many ant lines. it added to the confusion and trying to figure out what goes where and what to do next. i found this chamber to be challenging. although i will agree that the turrets were far too easy to beat.
Knockout Mouse Jan 27, 2013 @ 8:44am 
I think you can seriously improve this map. Cut down on all the antlines - I can't tell what any of them do. Remove the turrets or make them harder to beat - shooting a portal behind each of them and then just pushing them over is trivial and boring. Lighting can be improved all over, but especially in the hallways - try replacing those observation rooms with some light strips too.

Also remember to vigorously playtest, because it seems like much of the chamber can be skipped by a clever tester. Overall an okay map, but much room for improvement.
Mr Fraggle (UK) Jan 27, 2013 @ 4:30am 
Excellent map.Well done.
SkyRoots Jan 26, 2013 @ 6:51pm 
Fun. The light bridge to the exit door at the end is not necessary.